soviras

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Viewing 15 posts - 106 through 120 (of 123 total)
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  • in reply to: Best way to use Miqobot to get gil? #2677
    soviras
    soviras
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    I gather mainly items for high level levequests, also it’s due to my world that it’s this effective, it’s a mostly empty one so not a lot of gatherers.

    in reply to: Best way to use Miqobot to get gil? #2674
    soviras
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    Gathering is for good money, if you find the right things to gather. Especially some lvl 60 items are worth a lot. On my server, I can get around 1 mil per hour from gathering things that are needed for the higher crafts or levequests.

    in reply to: Venture Request + Search forum request #2668
    soviras
    soviras
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    There already is a search forum feature, but it is only visible on https://miqobot.com/forum/.
    Doing ventures is probably possible with scenario engine, but it would be nice to have.

    in reply to: Strange choice for crafting solver #2593
    soviras
    soviras
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    I have found one other strange choice, where it uses 2x Steady Hand in a row (haven’t seen with Steady Hand II but might also happen). Observe is available on the bars, so it should not be to skip one step. Any idea why this happens?

    Step 28. Recommended skill: (Great Strides)
    Step 29. Recommended skill: (Steady Hand)
    Step 30. Recommended skill: (Steady Hand)
    Step 31. Recommended skill: (Byregot’s Blessing)

    in reply to: How do you use this in POTD? #2537
    soviras
    soviras
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    Currently it is only for gathering and crafting with all combat features being worked on for a future update.

    in reply to: Trial not working #2504
    soviras
    soviras
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    Sometimes this happens, it can be due to an error on the catnip server or sometimes firewall settings block it.
    You can contact the team through https://miqobot.com/#support to get help with it.

    in reply to: Patch 3.45 – Miqobot Status #2443
    soviras
    soviras
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    I find possible solution to issue. Traps are still stored on client side, but is hidden differently. Now there is trap objects at large distance. It is always loaded in like S rank hunt. This new trap object type has properties for trap type and trigger location of trap, and is how trap is triggered when walking over location. If walking on location that is set as property for new trap object, it triggers. By finding location property it is possible to determine where trap will trigger, but I don’t know how to understand location property or consistently find them.

    in reply to: Palace of the Dead radar improvement #2408
    soviras
    soviras
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    Yes, you can change mode, but that is not good method. That is why it is improvement if there is option to show this in palace mode. It is not good to switch constantly to get all information you want.

    in reply to: Index: Gathering Grids #2389
    soviras
    soviras
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    Found issue with Coerthas grid, so now fixed. Let me know if someone finds other issue, then I can fix it.
    Also can’t find edit button for previous post. Is not possible to edit?

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    in reply to: Index: Gathering Grids #2386
    soviras
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    Here is two grids I made for Ixal daily then. Hope it helps.

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    in reply to: Index: Gathering Grids #2354
    soviras
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    For some Ixal Daily quests you need to gather, so I make grids for it (for now only for Mor Dhona and Coerthas Ixal quests). But I don’t see these here on index, so I was wondering if I should upload it for others here or make other topic for it?

    in reply to: Save/Load solver alghoritms #2299
    soviras
    soviras
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    I don’t think this is possible. It calculates solver in real time, because things change and make other actions better. For instance, if condition becomes Excellent, it would be better to use Touch ability rather than something else. But this condition change can not be predicted, so it has to be calculated every step to see what is best action.
    Maybe I’m wrong though, only know what I have seen from it.

    in reply to: Gathering stealth node bug #2258
    soviras
    soviras
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    I think I found source of issue, but I don’t know why it happened. I had ingame macro to target and autowalk to gathering nodes. I used this before miqo to make gathering easier. It was not on the bar, but it seems it triggered it as soon as node was visible when in stealth. After deleting macro, problem seems to be solved… But why did miqobot activate this macro? The macros icon was sprint icon, but it wasn’t on bar so it should not be visible to miqo? Or does miqo see all macros too?

    • This reply was modified 8 years, 1 month ago by soviras soviras.
    in reply to: Gathering stealth node bug #2255
    soviras
    soviras
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    Also in same areas when on foot, sometimes it decides to lock on to gathering node and sprint towards it, ignoring autostealth and normal stealth. But lock camera is on numpad 5… Sprint is on =. Example of where this problem is encountered is botanist flax from Mochi pack. Not all areas have problem, some regions have consistent issues. In South Shroud is almost always problem…

    • This reply was modified 8 years, 1 month ago by soviras soviras.
    in reply to: Gathering stealth node bug #2252
    soviras
    soviras
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    Stealth is keybind 4, autorun is keybind R and mouse 3. I don’t think this is conflict? I never changed keybinds for bars or movement, so it is default. Also same happens with mining, then keybind for stealth is 2.

    • This reply was modified 8 years, 1 month ago by soviras soviras.
    • This reply was modified 8 years, 1 month ago by soviras soviras.
Viewing 15 posts - 106 through 120 (of 123 total)