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January 15, 2021 at 11:13 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26508
Found another stuck point for Botany.
ī»The Diadem ( 32.0 , 11.0 ) near 100, fly
Lush Vegetation Patch Node is to the left of the rock, but when attempting to land it gets stuck on the rock itself.
And right next to it.
ī»The Diadem ( 32.6 , 10.2 ) near 102, fly. Gets stuck on the pineapple/cactus when trying to get a node to the SW. Mature Tree.
thank you i will get to work on thies now š
FIXED check Ver.12 in the post below
January 15, 2021 at 8:57 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26503January 15, 2021 at 8:30 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26498My character must of ran into the wall because when I checked I was very close to the wall so i closed miqo and started it back from part 6 and then it carried out the boom for the monsters.
that is odd i dont know how miqobot targeted an ice trap at that waypoint; at that waypoint that would put the ice trap’s at the top of a cliff…. i just looked XD ice trap is not even on the list to be boom’ed at waypoint 526 XD i dont get this XD XD XD *confused* also are you running the latest version Ver.10?
- This reply was modified 3 years, 10 months ago by r51093.
- This reply was modified 3 years, 10 months ago by r51093.
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You must be logged in to view attached files.January 15, 2021 at 8:19 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26496Im so confused where do I download this.
just look at my last post the most recent update can almost always be found there below is what the attachment looks like the the attachments will remain with the same name only thing that changes is the version #
The Diadem: āš±
this is the original
The Diadem: āš± with collectable turn inās
original with collectable turn in
at the request of multiple people i have also split the scenario for those who want to focuse only mining ā or botany š±
The Diadem: ā with collectable turn inās
Only Mining ā scenario
The Diadem: š± with collectable turn inās
Only Botany š± scenario
i renamed the scenarios added new waypoints for the augur, and at the request of Breakfast Enthusiast i added the repair NPC in the ferment for all the scenarios thank you all for your continued suport and assistance with the grid / scenario and as always plese post here if there are any issues š
NOTE: all of the above scenarios are in the single attachment
Attachments:
You must be logged in to view attached files.ul ā unordered list
ol ā ordered list
li ā list itemIts basically the same as html tags. Open list with ul, close with /ul. Each list item starts with li, ends with /li. Looks like this:
- Item 1
- Item 2
- Item 3
Code is simply for monospaced formatting:
code
Close tags closes all opened lists, items, etc.i see thank you š this is my first time in a forum so the forum stuff is new to me
January 15, 2021 at 6:44 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26487Found a botany stuck point.
ī»The Diadem ( 17.4 , 15.1 ) Mature Tree
North side approach, node south of the tree. Canāt go through the tree.
Fixed: thank you for the report š and as always any isuess post them here and i will resolve them as quickly as possible
January 15, 2021 at 6:33 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26486Itās still saying I have the same problem. This is what im copying into the the program:
{āchaptersā:[ā\/\/The Diadem \u2692\ud83c\udf31\r\n\r\ngatherPreset(botanist \ud83c\udf31)\r\ngrid(The Diadem \u2692\ud83c\udf31)\r\n\r\njob(botanist)\r\n\r\nstartMateriaExtraction()\r\n\r\n\/\/Food Hotbar 3 slot 1\r\nicon(3, 1)ā,āwaypoint(442)\r\nvangle(-0.4)\r\nangle(-0.23)ā,ākey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\n\r\njob(botanist)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num4, 1)\r\nkey(num0, 2)\r\nkey(num8, 1)\r\nkey(num4, 1)\r\nkey(num0, 1)\r\n\r\nafkFor(00:00:10)ā,ājob(botanist)\r\n\r\nrepair() \r\n\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\n\r\nwaypoint(551)\r\n\r\nvangle(0.00)\r\nangle(-2.55)\r\n\r\nrepairNpc()ā,āgather(40)ā,āboomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(525)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(518)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()ā,āgather(40)ā,āboomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(375)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(373)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()ā,āgather(40)ā,āboomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(530)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(529)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()ā,āgather(40)ā,āboomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\n\r\nwaypoint(525)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(518)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()ā,āafkFor(00:00:05)\r\nkey(u, 2) \/\/ duty finder\r\nkey(num4, 2)\r\nkey(num0, 1)\r\nkey(num4, 1)\r\nkey(num0, 1)\r\nafkFor(00:00:10)\r\n\r\nā,ā\r\nwaypoint(444)\r\nvangle(-0.4)\r\nangle(-0.23)\r\n\r\njob(botanist)\r\ndeliverCollectables()\r\n\r\njob(Miner)\r\ndeliverCollectables()\r\n\r\nrepeatAll(9999999)\r\nā]}
gatherrotation.Yield +1
[31,5]are you useing a text tool to import the scenario and grids???
Note: below are some image files with instructions on h9ow to import grids and scenarios
January 15, 2021 at 6:07 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26478Itās still saying I have the same problem. This is what im copying into the the program:
{āchaptersā:[ā\/\/The Diadem \u2692\ud83c\udf31\r\n\r\ngatherPreset(botanist \ud83c\udf31)\r\ngrid(The Diadem \u2692\ud83c\udf31)\r\n\r\njob(botanist)\r\n\r\nstartMateriaExtraction()\r\n\r\n\/\/Food Hotbar 3 slot 1\r\nicon(3, 1)ā,āwaypoint(442)\r\nvangle(-0.4)\r\nangle(-0.23)ā,ākey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\n\r\njob(botanist)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num4, 1)\r\nkey(num0, 2)\r\nkey(num8, 1)\r\nkey(num4, 1)\r\nkey(num0, 1)\r\n\r\nafkFor(00:00:10)ā,ājob(botanist)\r\n\r\nrepair() \r\n\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\n\r\nwaypoint(551)\r\n\r\nvangle(0.00)\r\nangle(-2.55)\r\n\r\nrepairNpc()ā,āgather(40)ā,āboomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(525)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(518)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()ā,āgather(40)ā,āboomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(375)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(373)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()ā,āgather(40)ā,āboomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(530)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(529)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()ā,āgather(40)ā,āboomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\n\r\nwaypoint(525)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(518)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()ā,āafkFor(00:00:05)\r\nkey(u, 2) \/\/ duty finder\r\nkey(num4, 2)\r\nkey(num0, 1)\r\nkey(num4, 1)\r\nkey(num0, 1)\r\nafkFor(00:00:10)\r\n\r\nā,ā\r\nwaypoint(444)\r\nvangle(-0.4)\r\nangle(-0.23)\r\n\r\njob(botanist)\r\ndeliverCollectables()\r\n\r\njob(Miner)\r\ndeliverCollectables()\r\n\r\nrepeatAll(9999999)\r\nā]}
gatherrotation.Yield +1
[31,5]are you useing a text tool to import the scenario and grids???
Note: below are some image files with instructions on h9ow to import grids and scenariosAttachments:
You must be logged in to view attached files.January 15, 2021 at 5:55 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26476Iām trying to start the botanist only scenario and this keeps popping up, am i doing something wrong?
(10:48:29 PM) Chapter: 1
(10:48:29 PM) ERROR (Chapter 1, Line 1): Syntax error. Expected format: function(arguments)restart miqobot and try agian lately it’s been bugging out if this dont fix the issue repost again and i will see if its an issue with the grid so far though evreything is working on my end as intended
also are you useing ver.9 of the grid/scenario?
Note: please remember to delete any Diadem š±ā scenarios and grids before you import the new one issues can arise from useing the wrong scenario / grid combo
Miqobot identifies a preset as duplicate only if itās an absolute match.
There are no heuristics involved, the algorithm compares two presets on a binary level. Even if you move a single waypoint slightly, it will be considered a new grid and can not be identified as duplicate.Please note, however, that importing a new navigation grid with the same name does not replace any old grids. They remain in the list as different versions with the same name, unless the user manually deletes them.
Therefore your recommendation to delete old Diadem presets before import is correct.January 15, 2021 at 5:44 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26473The repair portion of my scenario seems to be broken; it does this every time after materia extraction:
(12:03:05 AM) Sending key: ānum.ā (Delay: 0.00 sec)
(12:03:05 AM) Sending key: ānum.ā (Delay: 0.00 sec)
(12:03:05 AM) Sending key: ānum.ā (Delay: 0.00 sec)
(12:03:06 AM) Sending key: ānum.ā (Delay: 0.00 sec)
(12:03:06 AM) Sending key: ānum.ā (Delay: 0.00 sec)
(12:03:10 AM) Adventure calls! I have to travel far away. (Grid: āThe Diadem āš±ā, Waypoint: 439)
(12:03:13 AM) Sorry, canāt find path sequence from 193 to 439 š Maybe grid is not connected?
(12:03:13 AM) Sorry, but I canāt find the way to the next trip š
(12:03:13 AM) Turning camera to vertical angle: 0.00
(12:03:13 AM) Turning camera to angle: -1.41
(12:03:14 AM) Repairing gear at NPC: āMaunieā
(12:03:17 AM) A suspicious errorā¦
(12:03:19 AM) Repairing gear at NPC: āMaunieā
(12:03:20 AM) A suspicious errorā¦
(12:03:23 AM) Repairing gear at NPC: āMaunieā
(12:03:24 AM) A suspicious errorā¦
(12:03:24 AM) Sorry, canāt repair. Have we run out of money?
(12:03:24 AM) (SCENARIO) Chapter 1 complete.
(12:03:26 AM) (SCENARIO) Stoppingā¦
(12:03:27 AM) Adventure calls! I have to travel far away. (Grid: āThe Diadem āš±ā, Waypoint: 442)
(12:03:31 AM) Sorry, canāt find path sequence from 193 to 442 š Maybe grid is not connected?
(12:03:31 AM) Sorry, but I canāt find the way to the next trip šHowever, itāll carry on mining as normal and is otherwise fine. I just canāt repair, and that seems to be the only thing stopping this from running infinitely. Anything Iām doing wrong?
thats becuse you are running the wrong grid with the wrong scenario please delete The Diadem āš± grids and scenarios and re-import please miqobot will not overwrite or delete old grids / scenarios even if they have the same name
Miqobot identifies a preset as duplicate only if itās an absolute match.
There are no heuristics involved, the algorithm compares two presets on a binary level. Even if you move a single waypoint slightly, it will be considered a new grid and can not be identified as duplicate.Please note, however, that importing a new navigation grid with the same name does not replace any old grids. They remain in the list as different versions with the same name, unless the user manually deletes them.
Therefore your recommendation to delete old Diadem presets before import is correct.
Albeit for a different reason.
this should solve the issue if not please report it here and i will look into it furtherJanuary 15, 2021 at 4:41 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26471Does this account for Umbral weather?
sadly not i am still working on figureing out how the weather features work in the bot, for now it only works by the mini-map miqobot will still hit those special nodes though if it happens to be near by its not often but it dose happen
UPDATE: i am by far no expert on the matter but it looks as though the good weather / bad weather would need to be in its own scenario and constantly checking for the weather conditions and that would not work in a gathering scenario like this as the bot can only do one or the other constantly searching for the weather conditions or gathering the node’s.
The good weather / bad weather was originally made for fishing them legendary fish š while it can be incorporated into a gathering scenario like this its inefficient, if you would like i can try to make a scenario just for them special nodes but it dont look like it’s posible to incorporate it into this gatheirng scenario
January 15, 2021 at 4:29 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26470Iām getting this error whenever it hits phase 4 and gets to the āWaypoint(551)ā part. (I am using the file you just put 2 hours ago, above my comment)
6:15:51 PM) Adventure calls.. But it is ERROR! (Grid: āThe Diadem āš±ā, Waypoint: 551/491)
(6:15:51 PM) ERROR (Chapter 4, Line 10): Execution errori cnat see any obvious issues in the scrario i will keep looking but for now i added a wait timer for the loading screen i think that may fix the issue please let me know if you get the error again
Iāve added 2 photos. 1 is my character sitting at waypoint 442 before going to phase 3 (not sure what all those num commands do but my character just sits there) and the 2nd is my miqo application. When phase 4 starts it errors out at the 551 commands.
Question: Should I be starting the miqobot scenario outside of diadem? Because iāve tried that too and it doesnāt click the npc. So Iāve been starting it inside, at the spawn.
i think i get it waypoint 422 is in the Firmament you are starting the scenarios when you are in the diadem, the num commands is the bot trying to join the diadem start the scenario outside of the diadem in ” The Firmament “ the scenario / bot will join the diadem on its own it is set up this way so that the scenario can continually re-enter the diadem at the end of the scenario also dont tuch any keys or move the mouse when chapter / phase 3 is running or it can brake the scenario ( miqobot is finicky when it comes to the send key commands).
Note: you can also start the scenario if you like from chapter 4 just simply click chapter 4 so its highlighted then hit start the scenario will sart from chapter 4 then and work as intended (this is only needed if you wish to sart the bot while you are in the diadem)
January 15, 2021 at 3:20 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26465O_o The last couple updates my game is doing something weird lol! The script still runs just fine, however if I ever click into the game manually myself (i.e., to get a weather node thingy) it gives me the green/red border saying Iām in edit mode for when youāre making those navigation grids. Even when miqobot just froze up and closed itself, I clicked onto my game I still got the edit mode! :O Iām going to try and restart my game as well, but I found it odd even after miqobot closed it still put me into the edit mode in the game.
Update: Yup, restarting my game fixed it. That was just funny though! xD
that is odd XD sometimes miqobot just needs a good restart it happens a lot especially when making grids i get one of 2 errors form miqobot first error i get a lot of times is from “auto it” not sure what that is but it error’s a lot and closes the bot on me the second error i get a lot is called ” bad save veritable ” i hate that one because then i lose all the changes i made XD
January 15, 2021 at 1:11 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26456Iām getting this error whenever it hits phase 4 and gets to the āWaypoint(551)ā part. (I am using the file you just put 2 hours ago, above my comment)
6:15:51 PM) Adventure calls.. But it is ERROR! (Grid: āThe Diadem āš±ā, Waypoint: 551/491)
(6:15:51 PM) ERROR (Chapter 4, Line 10): Execution errori cnat see any obvious issues in the scrario i will keep looking but for now i added a wait timer for the loading screen i think that may fix the issue please let me know if you get the error again
January 15, 2021 at 1:08 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26453Thereās is no grid attachment to your post. Where do I find the new grid for 5.41?
the grid is right above your post as an attachment, i outlined it in the image atachment below in a red box i hope this helps šnewest update is now right below this post in the same blue text as in the image
the grid / sceanrio are all in the one file called ” Infinite-Universal-Diadem-scenario-Botany-š±-and-Mining-ā-8.txt “
- This reply was modified 3 years, 10 months ago by r51093.
- This reply was modified 3 years, 10 months ago by r51093.
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