MiqoUser01

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  • in reply to: The Diadem: Fishing #31504

    MiqoUser01
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    2+

    Version 1.03
    – Added more waypoints from start area to fishing area
    – Changed from single waypoint to random waypoint to travel to the fish island
    – Added more fishing waypoints
    – Made our time in the Diadem a little shorter. It fits without our food buff cycle now
    – Attempts to buy Butterworms from the vendor when we first enter the Diadem after repairing. It will buy Butterworm x99x2 which was like 600ish gil

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    in reply to: The Diadem: Fishing #31497

    MiqoUser01
    Participant
    0

    Been busy with work the last few days but thats a good idea. I’ll add it once I get some play/test time tonight.

    in reply to: The Diadem: Fishing #31375

    MiqoUser01
    Participant
    1+

    Version 1.02
    – Combined one of the randoms to keep our time below the max duty time
    – Tweaked navigation grid slightly

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    in reply to: The Diadem: Fishing #31353

    MiqoUser01
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    0

    Version 1.01
    – Added more fishing spots
    – Spread out food so it happens every 30 mins
    – Connected a lot of the waypoints and added flying nodes between

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    in reply to: Ishgard Restoration Crafter Leveling 20-80 #31204

    MiqoUser01
    Participant
    1+

    Fixed the names of some recipes. I had the wrong apostrophe on a couple.

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    in reply to: Ishgard Restoration Crafter Leveling 20-80 #31200

    MiqoUser01
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    0

    Not sure how to re-add this to my first post the edit button seems to be gone now.

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    in reply to: Ishgard Restoration Crafter Leveling 20-80 #31199

    MiqoUser01
    Participant
    0

    It should have! Give me just a moment to export it again. Sorry was my first time exporting something.


    MiqoUser01
    Participant
    0

    Manually switch to miner and drop the gear switch from your C window onto your hotbar somewhere. Then swap to BTN and do the same but this time put the miner icon on your bar somewhere.


    MiqoUser01
    Participant
    0

    I made a couple small quality of life changes to this scenario. I added a line between 442 and 444 so miqo doesn’t look so robotic when delivering collectables or starting a new Diadem. Then I changed the steps below for better behavior.

    Step #2 Original
    waypoint(442)

    Step #2 Updated
    waypointPrecise(442)

    Step #17 Original
    waypoint(444)

    Step #17 updated
    waypointPrecise(444)

    Using Precise will ensure miqo gets in front of the NPC we want.

    • This reply was modified 3 years, 4 months ago by  MiqoUser01.
Viewing 9 posts - 1 through 9 (of 9 total)