[Scenario] Gatherer Scrip Farming (Yellow/Leveling + White)

Forum Forums Grids and Presets [Scenario] Gatherer Scrip Farming (Yellow/Leveling + White)

This topic contains 128 replies, has 60 voices, and was last updated by PinHead PinHead 3 years, 11 months ago.

Viewing 15 posts - 61 through 75 (of 129 total)
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  • #15469

    jedahdemon
    Participant
    0

    Is there a way to make it skip certain nodes until they are unlocked while leveling? Or do I need to comment each entry manually and then uncomment them as I level?

    #15480

    miqoai52
    Participant
    0

    Is there a way to make it skip certain nodes until they are unlocked while leveling? Or do I need to comment each entry manually and then uncomment them as I level?

    uncomment out chapters that youre not able to gather. have to do that manually.

    this scenario works great now, if you’re having issues its user error. be sure to gather everything manually first so its in your gathering log, and start at the correct chapter for the upcoming eorzea time.

    You can make it spend scrips by using sendKey, you can read about it in the ? button on the bot. Youll use sendKey(F12) to target closest npc, then “set” the curser with a num4 or num6, then use num 2 and 8 for up and down and num0 to confirm.

    I’m having an issue where if you try to select quantity in the buy menu using sendKey, then press down so that it rolls back to 99 quantity, it wont work. It highlights it for maybe 100ms like its going to allow you to go up and down for quantity changes, but instantly reverts back to non-selected quantity menu. Any veterans know what I’m doing wrong here? My temporary fix has to just buy things 1 at a time really quickly…

    #15482
    Lyfox
    Lyfox
    Participant
    0

    This will work without NUM0:

    sendKey(NUM9, 1)

    Assuming you have default keybinds NUM7/NUM9 work like +1/-1 on quantity fields. Sending -1 will wrap around 0 to 99.

    #15512

    anahita
    Participant
    0

    I’d suggest adding a chapter in the “wait” period that moves or does something else. I usually get by by forcing it to gather random material from the same area until 10 minutes before the node.

    #15540

    miqoai52
    Participant
    0

    This will work without NUM0:

    sendKey(NUM9, 1)

    Assuming you have default keybinds NUM7/NUM9 work like +1/-1 on quantity fields. Sending -1 will wrap around 0 to 99.

    this appears to work. I still dont understand why num0(on quantity) then num2 to roll back to 99 doesnt work. When I do it manually it works, but when i let miqo do it, it highlights the number quantity green like it should but only for a quick second, then it goes back to normal unselected white color. strange..

    #15542
    Flypig
    Flypig
    Participant
    0

    Just figured out how to purchase at the end of the scenario so it won’t be stuck due to scrip capped, apparently you can achieve this by using sendKey( key, seconds )
    Here is an update white scrip gathering + purchase materia scenario with NPC repair. I have home set to Eulmore hence i used return(), use teleport(Eulmore) if not.

    It’s currently set to purchasing 2x Gatherer’s Guerdon Materia VIII (Gathering+20) at the end of the scenario before starting next round.
    If you don’t have enough white scrip to spend it would just skip. Test it running full round, appears to be fine.

    You can adjust my sendKey list based on the item you want to purchase.

    • This reply was modified 5 years, 4 months ago by Flypig Flypig.
    • This reply was modified 5 years, 4 months ago by Flypig Flypig.
    #15570

    Cuubi
    Participant
    0

    Can someone provide his lines for turning scrips in on the NPC pls?

    #15597
    Norxus
    Norxus
    Participant
    0

    Thank you so much for this Scenario! It’s making getting Folklore and stockpiling materia a breeze!

    #15599
    Flypig
    Flypig
    Participant
    0

    Found some issue with previous one in regards purchase confirmation and scrip could still cap before all the collectables hand in. Here is updated one with self repair and separate purchase attempt for MIN and BTN. Ran it for several hours, seems working smoothly for me.

    • This reply was modified 5 years, 4 months ago by Flypig Flypig.
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    #15603
    4DDCom
    4DDCom
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    0

    at the moment it stops at the point where the bot should go to waypoint 14 in eulmore

    #15632
    Flypig
    Flypig
    Participant
    0

    I updated this new one running over night, it got me 31 Perception+20 materia fine and still ongoing when i woke up.

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    #15692

    rojenmcche
    Participant
    0

    while in Eulmore, the script is selecting Mowen rather than the scrip exchange vendor. any thoughts

    UPDATE: nvm, gave a hard look at my keybinds. I seem to have worked it out

    • This reply was modified 5 years, 3 months ago by  rojenmcche.
    • This reply was modified 5 years, 3 months ago by  rojenmcche.
    #15710
    CBP
    CBP
    Participant
    0

    Using Kontu’s modified version of the yellow scripts. Having full Yamashi HQ / Nightsteel HQ seems to not be enough to gather Popotos, or the rotation needs to be modified somehow. I’m constantly getting them in the 420-440 range sadly. Anyone else notice this?

    #15716
    CBP
    CBP
    Participant
    0

    To add to this if it helps, I currently have 1500/1450/750.

    #15726

    taeleon
    Participant
    0

    Using Flypigs but getting an error after it finishes handing in the first lot of collectables (the miner ones):

    (00:36:44) Nothing left to deliver!
    (00:36:44) Adventure calls! I have to travel far away. (Grid: ‘Eulmore’, Waypoint: 11)
    (00:36:44) Going from 12 to 11 in 2 trips.
    (00:36:46) 1 trip more..
    (00:36:46) Destination reached!
    (00:36:46) Adventure calls.. But it is ERROR! (Grid: ‘Eulmore’, Waypoint: 14/13)
    (00:36:46) ERROR (Chapter 13, Line 16): Execution error

    After the error i’m standing facing away from the scrip trader looking at the Aetheryte. Any ideas why it’s doing this?

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