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Tagged: Squadron Scenario GCseals
This topic contains 133 replies, has 47 voices, and was last updated by miqobotuser123 3 years, 3 months ago.
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May 2, 2019 at 6:18 am #12247
Hi,
Thanks for this it has helped however after a while it keeps saying lost in the wood because not enough seals, should it make all the seals back or am I meant to eventually run out?
Thanks,
That depends on what dungeon you run, if you’re running Sohm Al you should never, ever run out. Every other dungeon though can get you in a tough spot eventually. From what I’ve gathered, if you can’t do Sohm Al Squadron dungeons and need seals to run more dungeons it’s advised to just use a level 70 job and run through Sohm Al solo, turn in the gear and voila, you got around 8k seals.
May 2, 2019 at 6:21 am #12248May 2, 2019 at 6:56 am #12249Well, normally it’s included in the Scenario and turns in everything it can and what is in your inventory. Did you watch what Miqo does after she finishes with the dungeon runs?
Also, maybe do 3 runs – repair – turn in so that you definitely get enough seals. Since the more runs you do in sequence the more items will be left behind because multiples.
- This reply was modified 5 years, 7 months ago by Nirvana Flame.
May 2, 2019 at 7:02 am #12251May 2, 2019 at 11:49 pm #12266At the moment it does 2 runs, then repairs and then exchanges for seals, repeat. So it must not be exchanging everything?
Do you have the setting turned on so that all the gear that drops goes into your inventory instead of your armory bag?
If you do and are still not getting more than you’re spending you might have a bunch of Sohm Al gear in your armory chest already and are unable to loot it when it drops in the dungeon.
Otherwise I’m not sure. My Sohm Al squad dungeons give me way more than it costs to run, on average.
May 3, 2019 at 8:44 am #12278May 3, 2019 at 8:54 am #12279Select the dungeon you need from the list on combat tab. Engage icon is under actions & traits. Take a look at the guide: https://miqobot.com/forum/forums/topic/beta-combat/
May 3, 2019 at 9:02 am #12280May 3, 2019 at 9:04 am #12281May 3, 2019 at 9:12 am #12282May 3, 2019 at 8:22 pm #12302How do I change it to do GC turn in after 2 dungeons instead of 3. I change it in the combat tab but it defaults to 3 when I start the scenario. Also when I added the stone vigil Desynth it does not seem to work. where am I supposed to add the new lines I might have done that wrong. It brings up the desynth screen see’s the items but then does nothing and just goes to start the next dungeon.
May 4, 2019 at 12:51 am #12310May 4, 2019 at 1:23 am #12316May 4, 2019 at 6:54 pm #12328May 4, 2019 at 7:02 pm #12330Yes and here is what the scenerio looks like
grid(Maelstrom Squadron)
waypoint(13)
repairNpc()
waypoint(2)
deliverGCGear()
desynthList(Stone Vigil)
desynth()
waypoint(0)
vangle(0)
angle(-1.5)
teleportNpc()
afkfor(00:00:05) // Give enough time to load area
waypoint(15)
squadronFullClear(on)
squadrons(2)
waypoint(14)
vangle(-0.3)
angle(-3.0)
teleportNpc()
afkfor(00:00:01)
repeatChapter(99)and when it tries to desynth this is the error
(12:59:24 PM) All gear converted to company seals!
(12:59:25 PM) DEBUG: Name is ambiguous. Count = 6. DesynthList: ‘Stone Vigil’
(12:59:25 PM) Desynthesis started.
(12:59:26 PM) That was the last of them. Anything else to break? ^_^But it did not actually desnth anything. this is the file I imported
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