Weise

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Viewing 14 posts - 1 through 14 (of 14 total)
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  • in reply to: Crafting: Specialist trait interference #4112
    Weise
    Weise
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    Guys. You read me, but do not understand, I’m not asking at the time to change the whole system of crafting the bot for 70 lvl, I just ask to make a little hotfix that would not even work with the trait, but at least ignore it!

    in reply to: Spear fishing #4110
    Weise
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    No=_= it impossible now. Not have need mechanic, bcse it different than botanist or miner nodes.
    And movment undervater work very damaged.

    • This reply was modified 7 years, 5 months ago by Weise Weise.
    in reply to: Crafting: Specialist trait interference #4101
    Weise
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    “Crafting Solver is already optimized for 60-star crafting as much as possible.”
    Im 70. 70-star crafting. Need more than 30 s.
    You not crafter. Dont know – just quet.

    in reply to: Crafting: Specialist trait interference #4088
    Weise
    Weise
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    Just read.
    I need craft 10 high lvl items, i check some skills for more profit silvering, that use ~6Gb ram and ~20-30 min for solving, and start craf it non stop/ ~1-2 min craft. 1 hour in summary.
    Than now. Solver 30 min…prok Stroke of Genius….solver 30 min again…craft 2 min – 1 item…start new craft? noooo! AGAIN solver bcse Stroke of Genius removed! New circle. in summary it 11 HOURS!!! 11 HOURS FOR 10 ITEM KARL!!!!

    in reply to: Crafting: Specialist trait interference #4087
    Weise
    Weise
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    Stroke of Genius…it is…..it is….
    WE NEED HOTFIX!!!!!
    That fcking trait stop all craft on 70 lvl!! Damn, it is make not useable all craf solver in bot=_=
    need check “ignore +15 CP from Stroke of Genius”
    I really crying=_= I bored=_=

    in reply to: Fate farming? #3749
    Weise
    Weise
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    Trouble in Very much risc when battle/pvp/fate side botting. it VERY HARD for programming, i think it impossible, maximum for battle botting it farm res for crafting, all up theese soooooooooooooooooooooooo haaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaard realised. I want what bot evolve craft/gathering side, battle side so risc and we may se ban ban ban ban ban…..

    in reply to: Rotation: If GP >< statments #3509
    Weise
    Weise
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    Miq not start script if NOT have GP for rotation. Bot be just gathering item, when you regen GP for rotation Miq start it.
    but im want option “gathering that item when not have GP, and gathering another item where have amount of GP for rotation”

    • This reply was modified 7 years, 6 months ago by Weise Weise.
    • This reply was modified 7 years, 6 months ago by Weise Weise.
    in reply to: Suggestion for Miqobot's devs #3508
    Weise
    Weise
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    Im worried what squareE will make some steps for antiboting in 4.0…..

    in reply to: Presets? #3507
    Weise
    Weise
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    If you use “standart” presets, you idiot, sorry. Just think 1-2-3-4-5-6-… people farming for 1 traectory on spot….it like says all “NO NO, IM NOT USE BOT, WE JUST MOVE SYNCHRO!” (sarcasm)

    in reply to: Well played, Miqobot. Well played. #3354
    Weise
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    Just rub your eyes

    in reply to: One more "I WANT!" idea. #3315
    Weise
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    hm right question.
    1. Add in Filled zone atribute like a point (fly, foot, mount etc). Expl – use F (where F it fill zone) and right click add atribute.
    2. Make the application of the filling available only in one plane to the nearest points, the scope is too complicated.

    in reply to: Bur report. #3275
    Weise
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    Not accidentally, really. I dont touch bot when he craft. I tested it many times (all yesterday) and bug rlly be.
    I may use scenarios, but not want, Craft bookmark more useful for me now. And it easy for novice bot user.

    in reply to: Some Need #3231
    Weise
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    Do you want to make a semi-automated version of Combat?

    Yes)

    But if you want Miqobot to navigate and press macros for combat yourself – it might work.
    Please take a look at Scenario Engine in Miqobot v1.2.6 Beta.
    It allows you to create custom navigation routes. For example, you can make Miqobot go to one waypoint, AFK there, then go to another, AFK again, and so on. You don’t even need beacons for that, only waypoint numbers.
    It semms to be the closest match to your description.

    Yap, i was want trying it tomorrow, need learning help/faq for that method)

    in reply to: Some Need #3228
    Weise
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    Yes, im trying make some beacons, but 1 circle and stop it=_=
    How i want use it?: bot go to traectory nonstop, macros on my mouse use combat skill on mobs/ I go, i kill, i’m looting. That what i want^^” bcs some crafters (leatherworker, weaver) need some items from mobs, need loot it. On 60 not problem kill mobs, but if stay 1 point and kill mobs – very slow bcse long resp time. If walk on traektory and kill all – profit!
    Tsanks!

Viewing 14 posts - 1 through 14 (of 14 total)