Yuki

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  • Yuki
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    I am still having problems with jade nodes, I replaced the chap mentioned, but I somehow still end up going to them and getting it. Currently bypassing it by just mining it and let it continue. But it makes it very inefficient. Also the First post is the most current grids correct? Thanks for all hard work you put into this. Can already tell it is a lot of work.

    in reply to: deliverCollectables() Question #31959

    Yuki
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    Ok thanks lyfox, btw tried using deliverCollectables(ERR_IGNORE). It also just stays on the same step and never moves on. However I bypassed this issue by just using keysends to deliver collectables also for the time being. Which like you said the no feedback loop causes issue sometimes.

    But I guess overall the only thing thats possible is like you said, just manually do it ever few hours. I do not leave it unattended I just play other games while its on my other monitor. So was wondering if it was possible to have it fully automated so I can just let it run while I do other things, rather then having to pause to sell/buy items ever hour or two.

    in reply to: deliverCollectables() Question #31943

    Yuki
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    I am trying to create a scenario of my own to craft collectables, then turn it in for script and finally buy scrip items also. The problem is I do not know how to write the turn in part, due to capping out. I tried to download other turn in scenarios and all i see for example is

    //Deliver Collectables
    job(WVR)
    deliverCollectables()
    job(ARM)
    deliverCollectables()

    That does not work because once you cap out on scrip it does not let you turn in anymore and it breaks the scenario. Thus my question of how do i avoid this problem. Sorry I am new to writing my own scenario, actually my first time trying to do it. Thanks again for any advice and help.

    Also for buying step of a scenario, just using key sends right now, but it feels so buggy, sometimes it works fine. Sometime it goes to wrong item, it is just all over the place. I think it has something to do with cursor awakening or not from what I read, but even when I do not touch anything at all it will do different things with the same step and key input. So idea is there a good way to bypass this issue.

    • This reply was modified 3 years, 4 months ago by  Yuki.
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