SirVG

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Viewing 15 posts - 106 through 120 (of 178 total)
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  • SirVG
    SirVG
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    If you don’t have the ability to gather the Lv 80 items (Artisanal Skybuilders’), then you can change to whatever you want via the Gathering tab. If you go there you can set what slot to gather on. You’ll probably have to also delete the Artisanal Skybuilder’ in the “Gather by Name” box in the lower left.

    After setting both, remember to click “overwrite” to save the changes.

    in reply to: (Phase 2) Infinite Diadem Mining #22872
    SirVG
    SirVG
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    I think I’m gonna have to move 147, there’s some weird terrain there that’s causing issues sometimes, but not all of the time. For me it’s been dismounting.

    (1:07:22 AM) Adventure calls! I have to travel far away. (Grid: ‘diadem mining grid’, Waypoint: 145)
    (1:07:22 AM) Going from 145 to 145 in 1 trips.
    (1:07:24 AM) 1 trip more..
    (1:07:24 AM) Destination reached!
    (1:07:27 AM) Gathering started.
    (1:07:27 AM) Max node count: 8
    (1:07:27 AM) Scanning for shiny gathering nodes like ‘<anything>’ *.*
    (1:07:27 AM) I see a shiny node at (451.373688, -638.102417, 194.701599).
    (1:07:28 AM) Going from 145 to 147 in 3 trips.
    (1:07:31 AM) 2 trips more..
    (1:07:32 AM) 1 trip more..
    (1:07:43 AM) Sorry, can’t dismount 🙁
    (1:07:43 AM) Destination reached!
    (1:07:50 AM) I give up – can’t find that gathering node 🙁
    (1:07:50 AM) Scanning for shiny gathering nodes like ‘<anything>’ *.*
    (1:07:50 AM) I see a shiny node at (451.373688, -638.102417, 194.701599).
    (1:07:51 AM) Going from 147 to 147 in 1 trips.
    (1:07:51 AM) 1 trip more..
    (1:08:02 AM) Sorry, can’t dismount 🙁
    (1:08:02 AM) Destination reached!
    (1:08:10 AM) I give up – can’t find that gathering node 🙁
    (1:08:10 AM) Scanning for shiny gathering nodes like ‘<anything>’ *.*
    (1:08:10 AM) I see a shiny node at (451.373688, -638.102417, 194.701599).
    (1:08:11 AM) Going from 147 to 147 in 1 trips.
    (1:08:11 AM) 1 trip more..
    (1:08:22 AM) Sorry, can’t dismount 🙁
    (1:08:22 AM) Destination reached!
    (1:08:29 AM) I give up – can’t find that gathering node 🙁
    (1:08:29 AM) This node is just bugged, I see no reason coming back here. Blacklisted. :3

    I’ll work on that later. Also had an issue with 345 too once, may need to adjust that too.

    SirVG
    SirVG
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    The only reasons why it can’t be used are:

    1. You don’t have it on one of your visible hotbars. Do note that you can’t put it on some invisible hotbar because of changes in a prior patch.
    2. You don’t have enough GP to use it. (You’ll get a notice about this in the chat log – Not enough GP for this rotation).

    SirVG
    SirVG
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    It seems to be an issue with Miqo, for some reason. I got one in mining too after running for like 7 hrs straight. Not really sure why either. Gets to a point, can’t dismount, blacklists the node, gets stuck later. And only happens once in a blue moon.

    SirVG
    SirVG
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    Logs appear at the bottom of Miqobot. You just have to highlight and copy/paste.

    in reply to: Lost scenarios and grids #22810
    SirVG
    SirVG
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    Your stuff is saved in presets.miqo and settings.miqo alongside the program. If you can’t find it, backups of your presets are saved in C:\Users\[Windows User Name]\AppData\Local\Temp\miqobot

    in reply to: (Phase 2) Infinite Diadem Mining #22802
    SirVG
    SirVG
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    One very tiny update while running tests today.

    Had to adjust waypoint 70 to avoid being unable to dismount.

    That’s the only change in this update. Outside of that one thing, I did make 2 complete circles around diadem. Obviously things could still be found, but that’s still a vast improvement.

    in reply to: (Phase 2) Infinite Diadem Mining #22796
    SirVG
    SirVG
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    Thank you to everybody for feedback, and to Krude for ideas on how to deal with a couple of the stupid tornados.

    Changes:

    Adjusted 28 and 30 to avoid getting stuck.
    Connected a path from 65 to 77 to attempt to skip 66/67 if those nodes aren’t needed (to avoid dismounting/mounting which looks odd)
    Adjusted 66 to avoid getting stuck on that stupid tiny ledge.
    Adjusted 100 to avoid clipping the rock.
    Adjusted 112 and set new scenario info to hit the tornado.
    Set new scenario info to go from 216 to 218 to hit the tornado.
    Adjusted node 364, added new node 392, and set a new path from 277 to 392 to 364 to make sure not to get stuck on either log for the diademBoom.
    Adjusted 310 to better aim for the tornado.
    Adjusted 389 to make sure Miqo walks off of the cliff to get that node.

    Please continue to provide feedback if you find any more oddities or issues. I did make 1 round around the diadem, but don’t have a ton of time to test right now.

    in reply to: Miqobot won't gather by name #22795
    SirVG
    SirVG
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    {Grade 2 Skybuilder’s Cotton Boll}

    Yep its a typo. The items are Skybuilders’ not Skybuilder’s.
    You dont really have to type the full name. This would be enough: {cotton boll}

    There’s 2 different cotton bolls in Diadem, so you need a bit more than that, unfortunately. Same with logs – there’s like 5 of them (6 counting the umbral one). At least with the expert craft mats you could probably get away with just putting in artisanal and be good because I don’t think there’s more than 1 on a node at a time.

    in reply to: (Phase 2) Infinite Diadem Mining #22786
    SirVG
    SirVG
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    I haven’t had time to update things yet for the mining grid.

    SirVG
    SirVG
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    So just putting up the updated navigation grid with the branch distance of 20, instead of the 3 it was before. That’s the only change. So if you did a manual change prior as per my suggestion, then you don’t need this update.

    Ran it this morning and it made 3 loops per diadem visit and 2 visits without issues. Including that stupid node that I used to have trouble with before.

    Let me know if you have issues. Hopefully this will allow you to finish everything you need for botany now. 🙂

    And may the diademBooms ever work in your favor.

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    in reply to: (Phase 2) Infinite Diadem Mining #22775
    SirVG
    SirVG
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    > Edit: I can recreate it this a good amount of the time, basically you get flung up before reaching node 112 and then miqo tries to move back down to 112. I went back to v1.04 and just made a couple of adjustments based on your other fixes because I was running that before alot and didn’t seem to have this issue. Probably adjusting this WP to better hit the tornado made it too good.

    I remember adjusting it from 1.04 to 1.05 because Miqobot was missing the tornado, flying up to the island, and then getting caught on the underside for me at least.

    The tornados really aren’t the problem, is that Miqobot is kinda floaty with positions. I understand it’s a desire to appear more “natural” (following a straight rigid line is gonna appear super obvious as a bot) but sometimes it causes some real headaches with setting up waypoints.

    • This reply was modified 4 years, 5 months ago by SirVG SirVG.
    in reply to: (Phase 2) Infinite Diadem Mining #22768
    SirVG
    SirVG
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    At waypoint 30 miqobot sometimes cannot dismount because of collision with a rock. The workaround is to move the waypoint for 30 slightly further away from the rock so there is room to land properly.

    Did you grab the last update (v1.05)? Because I pulled that node quite a ways out from the rock so you shouldn’t be getting stuck.

    Haven’t gotten to look at any of the other stuff yet, been busy with IRL stuff lately.

    SirVG
    SirVG
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    Yes, I haven’t gotten to spend time doing more updates and such, been busy with IRL stuff. If you want a temp fix, go to the navigation tab, click on the diadem botanist grid, and then change “max branch distance” to something like 20.

    in reply to: Expert crafting #22745
    SirVG
    SirVG
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    Set CP to 4:1, Manipulation and Innovation checked in the CPU intensive section.

    Make sure all of your actions are on your hotbars and are on screen (since the game doesn’t render anything that isn’t on screen).

    Success rate is probably around 90%. Never will be 100% due to the RNG involved in Expert crafts.

Viewing 15 posts - 106 through 120 (of 178 total)