r51093

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  • in reply to: Miqobot errors #26737
    r51093
    r51093
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    Could you elaborate on what you were doing with miqo, when this error appeared?

    By any chance: Did you try to use the crafting solver on the new expert recipes for ishgard? That is known to be a potential crash at the moment, til they updated the bot for it to work properly.

    nope the first error tends to happen when im editing my grid ( its a really large grid ) and i tend to lose all the changes i made after the error highly vexing once i had to delete and reimport from my own thread ( thank god i had it backed up there)

    this new and most recent error happened when i was exporting said grid and scenario’s for my forum thread

    • This reply was modified 3 years, 10 months ago by r51093 r51093.
    in reply to: Older grids/Scenarios? #26735
    r51093
    r51093
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    I still have my old grids set up from when I played in 2019. Will those still work with the most updated version? Or will need to delete all and download new ones?

    the grid them selfs should work but they will mostlikely be vastly outdate and would probably be easier to rebuild then to try and fix

    r51093
    r51093
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    Ver.18

    There was an error with the mobs in the scenario’s “The Diadem: āš’šŸŒ±” and “The Diadem: āš’šŸŒ± with collectable turn in’s” i fixed them in this updade

    NOTE: Dont forget to ā€œDELETEā€ your ā€ Diadem: āš’šŸŒ± ā€ Gridā€™s AND Scenarios before you import the new version




    FFXIV 5.41 Diadem Monster Drops

    you can change the location of the augur to shoot any of thies monsters found in the diadem simply copy paste the waypoint numbers in the scenario with the numbers for the monsters you want to farm for, the augur will shoot the monsters at the location you choose

    • Monster | waypoint
      1. -Items dropped
        Mining āš’ ā€“
    • Diadem Biast | waypoint(531)
      1. Gold Ore
        Truesping Water
        Bluespirit Ore
        Artisanal Spring Water
    • Diadem Ice Bomb | waypoint(504) / waypoint(503)
      1. Gold Ore
        Finest Rock Salt
        Mineral Sand
        Bluespirit Ore
        Artisanal Silex
    • Diadem Zoblyn | waypoint(424)
      1. Finest Rock Salt
        Truesping Water
        Mineral Sand
        Bluespirit Ore
        Artisanal Primstone
    • Diadem Ice Golem | waypoint(526)
      1. Gold Ore
        Truespring Water
        Mineral Sand
        Bluespirit Ore
        Artisanal Ice Stalagmite
    • Diadem Golem | waypoint(406) / waypoint(403)
      1. Gold Ore
        Finest Rock Salt
        Truespring Water
        Mineral Sand
        Artisanal Cloudstone
        botanist šŸŒ± ā€“
    • Proto- Noctilucale | waypoint(530)
      1. White Cedar log
        Wheat Gossamer
        Cotton Boll
        Tortoise
        Artisanal Caiman
    • Diadem Bloated Bulb | waypoint(518)
      1. White Cedar Log
        Primordial Resin
        Gossamer Cotton Boll
        Tortoise
        Artisanal Cocoon
    • Diadem Melia | waypoint(373)
      1. White Cedar Log
        Primordial Resin
        Wheat
        Gossamer Cotton Boll
        Artisanal Log
    • Diadem Icetrap | waypoint(525) / waypoint(529)
      1. Primordial Resin
        Wheat
        Gossamer Cotton Boll
        Tortoise
        Artisanal Barbgrass
    • Diadem Werewood | waypoint(375)
      1. White Cedar Log
        Primordial Resin
        Wheat
        Tortoise
        Artisanal Raspberry

    you can make thies changes in the following chapters: 6, 9, 12, and 15 just replace the numbers with-in the ā€œ()ā€ of waypoint(###) with the numbers for the mob you want to kill

    Note:
    scenario ā€œThe Diadem: āš’ with collectable turn inā€™sā€ will ā€œonly target Mining āš’ mobsā€ from the above list

    scenario ā€œThe Diadem: šŸŒ± with collectable turn inā€™sā€ will ā€œonly target Botanist šŸŒ± mobsā€ from the above list

    scenario ā€œThe Diadem: āš’šŸŒ± with collectable turn inā€™sā€ and ā€œThe Diadem: āš’šŸŒ±ā€ will ā€œtarget all of the mobsā€ listed above

    r51093
    r51093
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    Ver.17

    just some fine tuning made to the grid “nothing major”

    NOTE: Dont forget to ā€œDELETEā€ your ā€ Diadem: āš’šŸŒ± ā€ Gridā€™s AND Scenarios before you import the new version




    r51093
    r51093
    Participant
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    FFXIV 5.41 Diadem Monster Drops

    you can change the location of the augur to shoot any of thies monsters found in the diadem simply copy paste the waypoint numbers in the scenario with the numbers for the monsters you want to farm for, the augur will shoot the monsters at the location you choose

    • Monster | waypoint
      1. -Items dropped
        Mining āš’ ā€“
    • Diadem Biast | waypoint(531)
      1. Gold Ore
        Truesping Water
        Bluespirit Ore
        Artisanal Spring Water
    • Diadem Ice Bomb | waypoint(504) / waypoint(503)
      1. Gold Ore
        Finest Rock Salt
        Mineral Sand
        Bluespirit Ore
        Artisanal Silex
    • Diadem Zoblyn | waypoint(424)
      1. Finest Rock Salt
        Truesping Water
        Mineral Sand
        Bluespirit Ore
        Artisanal Primstone
    • Diadem Ice Golem | waypoint(526)
      1. Gold Ore
        Truespring Water
        Mineral Sand
        Bluespirit Ore
        Artisanal Ice Stalagmite
    • Diadem Golem | waypoint(406) / waypoint(403)
      1. Gold Ore
        Finest Rock Salt
        Truespring Water
        Mineral Sand
        Artisanal Cloudstone
        botanist šŸŒ± ā€“
    • Proto- Noctilucale | waypoint(530)
      1. White Cedar log
        Wheat Gossamer
        Cotton Boll
        Tortoise
        Artisanal Caiman
    • Diadem Bloated Bulb | waypoint(518)
      1. White Cedar Log
        Primordial Resin
        Gossamer Cotton Boll
        Tortoise
        Artisanal Cocoon
    • Diadem Melia | waypoint(373)
      1. White Cedar Log
        Primordial Resin
        Wheat
        Gossamer Cotton Boll
        Artisanal Log
    • Diadem Icetrap | waypoint(525) / waypoint(529)
      1. Primordial Resin
        Wheat
        Gossamer Cotton Boll
        Tortoise
        Artisanal Barbgrass
    • Diadem Werewood | waypoint(375)
      1. White Cedar Log
        Primordial Resin
        Wheat
        Tortoise
        Artisanal Raspberry

    Where in this script do i change these? o.O

    you can make thies changes in the following chapters: 6, 9, 12, and 15 just replace the numbers with in the “()” of waypoint(###) with the numbers for the mob you want to kill

    Note:
    scenario “The Diadem: āš’ with collectable turn in’s” will “only target Mining āš’ mobs” from the above list

    scenario “The Diadem: šŸŒ± with collectable turn in’s” will “only target Botanist šŸŒ± mobs” from the above list

    scenario “The Diadem: āš’šŸŒ± with collectable turn in’s” and “The Diadem: āš’šŸŒ±” will “target all of the mobs” listed above

    r51093
    r51093
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    Even after overwriting the preset, Miqo is trying to gather from slot 3 when I only want it to gather from slot 1. Iā€™ve changed it to 1 and overwritten it probably 15 times, and itā€™s still doing it.

    EDIT: I found out what it was. It was set to gather by name. Removed those and itā€™s all good.

    glad its worked out sorry i didn’t see your post till now i was makeing the above this list so that people can set up the augur to kill the mobs they want to farm

    • This reply was modified 3 years, 10 months ago by r51093 r51093.
    r51093
    r51093
    Participant
    2+

    FFXIV 5.41 Diadem Monster Drops

    you can change the location of the augur to shoot any of thies monsters found in the diadem simply copy paste the waypoint numbers in the scenario with the numbers for the monsters you want to farm for, the augur will shoot the monsters at the location you choose

    • Monster | waypoint
      1. -Items dropped
        Mining āš’ –
    • Diadem Biast | waypoint(531)
      1. Gold Ore
        Truesping Water
        Bluespirit Ore
        Artisanal Spring Water
    • Diadem Ice Bomb | waypoint(504) / waypoint(503)
      1. Gold Ore
        Finest Rock Salt
        Mineral Sand
        Bluespirit Ore
        Artisanal Silex
    • Diadem Zoblyn | waypoint(424)
      1. Finest Rock Salt
        Truesping Water
        Mineral Sand
        Bluespirit Ore
        Artisanal Primstone
    • Diadem Ice Golem | waypoint(526)
      1. Gold Ore
        Truespring Water
        Mineral Sand
        Bluespirit Ore
        Artisanal Ice Stalagmite
    • Diadem Golem | waypoint(406) / waypoint(403)
      1. Gold Ore
        Finest Rock Salt
        Truespring Water
        Mineral Sand
        Artisanal Cloudstone
        botanist šŸŒ± –
    • Proto- Noctilucale | waypoint(530)
      1. White Cedar log
        Wheat Gossamer
        Cotton Boll
        Tortoise
        Artisanal Caiman
    • Diadem Bloated Bulb | waypoint(518)
      1. White Cedar Log
        Primordial Resin
        Gossamer Cotton Boll
        Tortoise
        Artisanal Cocoon
    • Diadem Melia | waypoint(373)
      1. White Cedar Log
        Primordial Resin
        Wheat
        Gossamer Cotton Boll
        Artisanal Log
    • Diadem Icetrap | waypoint(525) / waypoint(529)
      1. Primordial Resin
        Wheat
        Gossamer Cotton Boll
        Tortoise
        Artisanal Barbgrass
    • Diadem Werewood | waypoint(375)
      1. White Cedar Log
        Primordial Resin
        Wheat
        Tortoise
        Artisanal Raspberry
    in reply to: forum help? #26686
    r51093
    r51093
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    ul ā€“ unordered list
    ol ā€“ ordered list
    li ā€“ list item

    Its basically the same as html tags. Open list with ul, close with /ul. Each list item starts with li, ends with /li. Looks like this:

    • Item 1
    • Item 2
    • Item 3

    Code is simply for monospaced formatting: code
    Close tags closes all opened lists, items, etc.

    thank you with your haelp i was able to make my post look really nice im impressed by how it turned out šŸ˜€ thanks agian for your help

    if you wana see what you helped me do take a peek at the link below šŸ˜€

    https://miqobot.com/forum/forums/topic/infinite-universal-diadem-scenario-botany-and-mining/page/19/#post-26692

    • This reply was modified 3 years, 10 months ago by r51093 r51093.
    • This reply was modified 3 years, 10 months ago by r51093 r51093.
    r51093
    r51093
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    Ver.16
    Fixed error above

    NOTE: Dont forget to ā€œDELETEā€ your ā€ Diadem: āš’šŸŒ± ā€ Gridā€™s AND Scenarios before you import the new version




    r51093
    r51093
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    Not sure if anyone else is having the issue but right when i jump in on botanist, at the first nodes right off spawn which is about X:7.0 Y:20.3 it stops short and canā€™t figure out how to reach the node(s) and walks back in forth right in front of them but itā€™s fine for rest of route if i manually select, didnā€™t have any issue on earlier versions but was having it with the 14th one.

    i have this fixed now this is a known error its unclear why but sometimes gathering windows dont close right in Fianl Fantasy simply mounting up and dismounting again normally fixes it and its not normally an issue becuse almost all the waypoints are set for either fly or mount but i had the waypoints for that area set for foot insted of mount becuse i thought it looked suspicious to mount up for a node right next to the one you were just at (two or more nodes tend to always spawn there) but becuse they were set for foot miqobot never mounted up and the error was never cleared so miqobot kept attempting to open the gather window but failing to do so thats why it was running back and fourth like that now that the waypoints are set for mount when your toon returns to the waypoint it will mount up clearing the error and allowing miqobot to continue farming the node

    Note: the fixed grid / scenario will be below sorry about the delay

    r51093
    r51093
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    0

    Not sure if anyone else is having the issue but right when i jump in on botanist, at the first nodes right off spawn which is about X:7.0 Y:20.3 it stops short and canā€™t figure out how to reach the node(s) and walks back in forth right in front of them but itā€™s fine for rest of route if i manually select, didnā€™t have any issue on earlier versions but was having it with the 14th one.

    im not at my computer right now but i will look into this as soon as posible thanks for the report šŸ˜€

    r51093
    r51093
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    Ver.15

    sorry about the delay i had to test the changes i made to the scenario, like for in this instance i added the use of return after the augur shoots off ( its faster then flying back to the top in most caseā€™s and i had to check and make sure that there was sufficient time from when its used to the end of the next gathering sequence for it to finish its cooldown before miqobot tries to use it again for the next one.

    The result if/of there not being enough time is miqobot sitting around waiting for it to finish its cooldown (becuse miqobot will not skip it just becuse its not ready) which is lost time and possibly a kick from the diadem for being ā€œAFKā€ ( and that will result in a broken scenario) this is the most time consuming part as i have to playthough the scenario to test it’s validity

    I also made changes to the grid “NOTHING MAJOR” just added more bridges and connected more waypoint for faster travel and more efficient navigation through the diadem

    NOTE: Dont forget to ā€œDELETEā€ your ā€ Diadem: āš’šŸŒ± ā€ Gridā€™s AND Scenarios before you import the new version




    r51093
    r51093
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    Sorry, Iā€™m very new to this. Iā€™ve got the grid working just fine, the problem is Iā€™m not max level so I have a zero chance of getting most of the gathering nodes. So I wanted to just gather from node 2, but every time I modify the slot number it just resets itself. Is there a way to just harvest from slot 2?

    yes, when you change the slot # or anything in the gather presets you have to click ā€œoverwriteā€ when you click ā€œoverwriteā€ a popup window will ā€œpopupā€ asking if you want to overwrite the preset you have to click yes on the popup window or it will not save

    Note: the screen shot will show you what i mean by the popup window and what you have to click on to save it

    • This reply was modified 3 years, 10 months ago by r51093 r51093.
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    r51093
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    where is the download for this, is it buried? subjest maybe after a while to to add it when you make changes?

    im sorry you feel that way latest update is in page 18 we just recently moved into page 19 and there have been no major changes to the grid or the scenario but i will be updateing soon with some fine tuning made to the grid šŸ˜€

    I have to test the changes i make to the scenario like for in this instance i added the use of return after the augur shoots off ( its faster then flying back to the top in most case’s and i have to check and make sure that there is sufficient time between when its used and the next gathering sequence for it to finish its cooldown before miqobot trys to use it again for the next one.

    The result of there not being enough time is miqobot sitting around waiting for it to finish its cooldown (becuse miqobot will not skip it just becuse its not ready) which is lost time and possibly a kick from the diadem for being “AFK” ( and that will result in a broken scenario) this is the most time consuming part as i have to playthough the scenario to test its validity

    I also made changes to the grid NOTHING MAJOR just added more bridges and connected more waypoint for faster travel and more efficient navigation through the diadem

    r51093
    r51093
    Participant
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    where is the download for this, is it buried? subjest maybe after a while to to add it when you make changes?

    im sorry you feel that way latest update is in page 18 we just recently moved into page 19 and there have been no major changes to the grid or the scenario but i will be updateing soon with some fine tuning made to the grid šŸ˜€

Viewing 15 posts - 271 through 285 (of 418 total)