neitro

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Viewing 15 posts - 16 through 30 (of 31 total)
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  • in reply to: Having an issue with ignore hotbar #28429

    neitro
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    Hakuna Matata

    in reply to: Having an issue with ignore hotbar #28422

    neitro
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    0

    ok now i understand what is your problem. But i do not know how to solve this. I do not use the battle bot often. Sorry for wasting your time

    in reply to: Having an issue with ignore hotbar #28414

    neitro
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    0

    this need to be assigned

    Here you can assign to switch to the different hotbars.

    So the bot can switch to the different hotbars. Then the bot can reach all icon you have on the hotbars. I use alt+shift+f1-f10 keys to switch to different hotbars. the main hotbar with the number 1 can be changed to every other hotbar and use then the same key you assign to the first hotbar. Sorry for my bad english.

    Have a nice day

    • This reply was modified 3 years, 10 months ago by  neitro.
    • This reply was modified 3 years, 10 months ago by  neitro.
    • This reply was modified 3 years, 10 months ago by  neitro.
    • This reply was modified 3 years, 10 months ago by  neitro.
    in reply to: Having an issue with ignore hotbar #28407

    neitro
    Participant
    0

    You need to link keybinds to “Cycle Through Hotbars” so the bot can use these skills or assigns keybinds to this hotbar.

    This is a link to recommeded keybinds for this bot

    Have a nice day

    in reply to: Request: New Levinstrike Aethersand Scenario #28378

    neitro
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    you could upload your version of the scenario for the other english client user πŸ˜‰ i was yesterday to tired to do this

    Have a nice day

    in reply to: Request: New Levinstrike Aethersand Scenario #28362

    neitro
    Participant
    3+

    Here. It is my modified version of https://miqobot.com/forum/forums/topic/scenario-levinstrike-aethersand/.

    You have only to change the gather preset to english names of the items you want to gather because i play on german

    Hakuna Matata

    • This reply was modified 3 years, 10 months ago by  neitro.
    • This reply was modified 3 years, 10 months ago by  neitro.
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    in reply to: Automated Fishing #28337

    neitro
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    With the scenario engine. Go to the scenario part of the bot and press on the “?” there you will find all commands to set up something like this.

    in reply to: Looking for command examples for miqo #28317

    neitro
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    0

    oh nice really πŸ™‚ great job

    in reply to: Looking for command examples for miqo #28315

    neitro
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    0

    It is at time not possible to run trials with this bot


    neitro
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    is there any way to change what slot this script farms?

    under the gathering section is a new preset with the name “Diadem Botanist” where you can change what to gather and which slot. After setting this up you can overwiter the preset


    neitro
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    0

    Hey ive been testing this and i seem to get stuck when miqo decides to boom a mob behind a tree trunk and she triggers killswitch when not being able to get there

    Whicht waypoint this happen?


    neitro
    Participant
    0

    I run it the whole day today and does not stuck once. I would appreciate it

    in reply to: Location Effect check to trigger specific rotations #21510

    neitro
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    Thank you for your answer πŸ˜€

    Have a nice day

    • This reply was modified 4 years, 9 months ago by  neitro.
    in reply to: Stop the actual trip to search for a another node #21131

    neitro
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    0

    Thank you for your answer. Yes, after some test this week i came to the same conclusion that the gathering nodes are not random. But botany route is clockwise while the miner route is counter clockwise. It is definitely random where the starting point is.

    My new question is: Is there a if command for the scenario editor? The way I see it, is that with this scenario editor I can only create a route that starting always at the same point,isnΒ΄t it?

    I want to create a variable start. My route is working well until i get to the routing problem i mention in my post before. Now with scenario editor i can not use my variable start anymore :D.

    Have a nice day

    neitro

    • This reply was modified 4 years, 10 months ago by  neitro.
    in reply to: Stop the actual trip to search for a another node #21124

    neitro
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    0

    When no solution exist i would like to have a “force to beacon/waypoint after depleted the node” or a “no auto search after depleted the node” :D. I will give it a shot with the scenario editor

    Have a nice day

    neitro

    • This reply was modified 4 years, 10 months ago by  neitro.
    • This reply was modified 4 years, 10 months ago by  neitro.
    • This reply was modified 4 years, 10 months ago by  neitro.
Viewing 15 posts - 16 through 30 (of 31 total)