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It works, but had to set the key delay to 2 seconds instead of 1. Otherwise it was running trough the island gathering nothing
Weird but I’m glad it works for you now.
Game was minimized; I noticed when I heard the constant jumping and brought the game back up to see my character trying to jump on the mountain.
Gotcha, cant have the game minimized.
I think there is an issue moving from chapter 18 to chapter 19. I noticed I was getting stuck trying to fly against the wall of the mountain. I had to manually hold my jump key to keep myself up until I was finally back on track with the grid.
I’m sorry to hear that. were you doing anything in the back ground or on another monitor?
Hey Thanks so much for this! also a big fan of your Fisher stuff!
but I am having trouble with the copper section, it keeps getting stuck on a cliff and then activates the kill switch.
Thank you! and i’m sorry to hear about that, Can you tell me which waymark it was at/headed to before hitting the killswitch?
Works great! thank you for the reply for the fix!
have u made one for the rock salt non flight yet or has anyone have that could share?
still in the long level up process ๐I haven’t made one particularly for salt. But I have made something similar. look in there:
I fixed it, I had to remove all of my scenarios, etc from Miqo and put them back on.
That is crazy, but I’m glad its working for you now.
I am still seeing my grid for limestone under the world. It goes to the right side of the island and then disappears way below me when it should be going from your point 0 to the north.
Ran it again, still no problems. Can you show me where it acts up? or is the entire limestone grid under ground?
I am still seeing my grid for limestone under the world. It goes to the right side of the island and then disappears way below me when it should be going from your point 0 to the north.
That is so bizarre. The scenario I shared did not do that to me. I ran it all the way through for 2 hours with no errors on my end. Are you just running that specific chapter and its doing that or are you starting the scenario outside of the starting spot?
Attachments:
You must be logged in to view attached files.do they all have to be changed to gather(1)? even the ones that say gather, gather, gather gather? i just wanted to check before i made the change ๐ since some have gather and others have num in scenario.
thank u again <3
Sorry for the confusion! yes change all to gather(1)
thank u for these flightless grid! so helpful for some leveling up! might u have a chance to look at the grid with the cotton/copper? I have tried several times with the picture u provide even and it still just bypass the nodes. thank u ๐
Sorry to hear that! does the scenario text still have gather()? if so then change it to Gather(1) and that should resolve the problem.
From Chapter 8 to Chapter 9 the grid for Limestone is under the world. Can you fix this chapters grid on your scenario?
The shouldn’t be a thing, incase you were using the previous scenario before I detached it, here is an updated scenario with updated cotton route so it doesnt get stuck.
Attachments:
You must be logged in to view attached files.same as well on cotton waypoint. once it finishes the chapter, it says:
(5:06:29 AM) (SCENARIO) Chapter 17 complete.
(5:06:29 AM) Adventure calls! I have to travel far away. (Grid: โCottonโ, Waypoint: 0)
(5:06:29 AM) Sorry, canโt find path sequence from 8 to 0 ๐ Maybe grid is not connected?
(5:06:29 AM) Sorry, but I canโt find the way to the next trip ๐
(5:06:29 AM) (SCENARIO) Chapter 18 complete.after that scenario, the character is trying to jump to the next chapter (hemp (1)) while still stuck in the cotton grids. other chapters before cotton seems fine tho.
Heres an updated grid for cotton
Attachments:
You must be logged in to view attached files.Works good until it reaches cotton for me and it gets stuck there.
Found the issue. heres an updated grid for the cotton route.
Attachments:
You must be logged in to view attached files.Works good until it reaches cotton for me and it gets stuck there.
Weird, what waypoint does it get stuck?
Ive updated and attached the Scenario to Stream line collecting or if you want to collect everything endlessly.
Here are the chapters to prevent confusion:
Chapter 1:
12 Apples and vinesChapter 3:
11 Log 5 sap 6 branchChapter 5:
10 Palm leaf/Trees and 1 hemp/islewortChapter 7:
10 Tinsand 9 Clay 19 SandChapter 9:
12 limestone/stoneChapter 11:
6 Quartz
3 Iron Ore
2 Leucogranite
11 StoneChapter 13:
13 Copper/StoneChapter 15:
10 salt/stone 1 palm log/leafChapter 17:
11 Cotton/Islewort and 1 1og/branchChapter 19:
9 Hemp
11 Islewort
2 parsnip seedsChapter 21:
11 SugarCane/VineChapter 23:
8 Clam/Islefish and 7 laver/squidChapter 25:
8 Coral/Jellyfish and 8 Laver/SquidChapter 27:
10 Pumpkin Seeds
5 Cabbage Seeds
6 Parsnip Seeds
7 Popoto Seeds
13 IslewortAttachments:
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