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disregard! I took a few more looks at it and found the issue. forgot to key bind what the combat key was. But if anyone wants to use or tweak the one i made. WHM combat below.
/ac “Stone IV”<t><wait.8>
/ac “Aero II” <t><wait.3>
/ac “Aero III”<t><wait.5>
/ac “Stone IV”<t><wait.8>
/ac “Regen” <me>
/ac “Aero III”<t><wait.5>
/ac “Aero II” <t><wait.3>
/ac “Stone IV”<t><wait.8>
/ac “Stone IV”<t><wait.8>the one i been using is part of the Ephemeral cluster farm grid. Trying to figure why its not using the 8/8 when having GP. each node it keeps using the 3/3 that takes no gp in gathering skills. tried deleting the non GP one but now it only uses the rotation: ephemeral i which is the same.
chapter 1
// 12am BTN CWH
teleport(Tailfeather)
job(BTN)
grid(Nav_Tailfeather > NW-CWH)
waypoint(6)
afkFor(00:00:15)
rotationIfGP(Ephemeral-i)
rotationIfGP(Ephemeral-8/8)
grid(Nav-1_Eph-B-12am_CWH)
randomWaypoint(8, 10, 11)
afkUntil(00:00ET)chapter 2
// 12am BTN CWH
waypoint(1)
gatherTouch()
waypoint(2)
gatherTouch()
waypoint(0)
gather(1)
repeatChapter(8)i added the scenario below before i started testing and changing things. any help be appreciated! thanks
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