Miqobot

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Viewing 15 posts - 46 through 60 (of 3,038 total)
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  • in reply to: Another NIN Question #39565
    Miqobot
    Miqobot
    Keymaster
    1+

    What is the current conditions for the assist mode to use Doton for Ninja?

    For Doton, specific requirements must be met for Miqobot to use it.
    In order for Doton to deal more damage than Katon, all enemies must stay alive and remain inside the affected area for 15+ seconds. Since Miqobot can not predict fight duration and doesn’t know where the tank is parking the pull, she has no way of making it a guaranteed damage output. Katon damage is always guaranteed, so Miqobot will prefer it in most cases. However if:

    • Your character is not moving.
    • Doton will hit more enemies than Katon by 2.

    In this case, Doton will be triggered.

    Also the condition for it to use mug

    Mug is used under the following conditions:

    • Ninki gauge is 50 or less.
    • Trick Attack is on cooldown (or used just now).
    • GCD timer is less than 50%.
    • Distance requirement is met.
    • Not overwritten by other oGCD priorities.
    • Can not be double weaved with Meisui.

    Also will you ever add a feature where we can force the bot to use up all charges of true north instead of save one?

    Yes, there are many features and tweaks planned.
    If we survive this war, we would be glad to continue improving Miqobot.

    For now, we are just grateful to live another day.
    All other plans and aspects of life have lost all meaning.

    in reply to: Combat Assist Help #39553
    Miqobot
    Miqobot
    Keymaster
    0

    This message indicates that you’re missing an important keybind in the game settings.
    You can find it under Keybind -> System -> Switch to Hotbar 3.

    Please take a look at this guide for detailed information: Keybinds and Icons Recognition

    in reply to: Fishing issues. #39533
    Miqobot
    Miqobot
    Keymaster
    4+

    Thank you for reporting.
    We have managed to identify this issue based on your report. It has already been addressed.

    Please restart your Miqobot for the changes to take effect.
    We apologize for inconvenience.

    in reply to: Endwalker 6.58 – Miqobot Status #39521
    Miqobot
    Miqobot
    Keymaster
    61+

    Miqobot is fixed for Patch 6.25!

    Please restart your Miqobot for the changes to take effect.
    Thank you for your patience very much.

    in reply to: Endwalker 6.58 – Miqobot Status #39519
    Miqobot
    Miqobot
    Keymaster
    74+

    As always, Miqobot is broken due to the arrival of Patch 6.25.
    The changes are minor, but unfortunately the war in our country has entered a new phase.

    The intensity of air raids has drastically increased and russian government is now bombing not only civilian houses, but also our energy infrastructure. Several cities are already without power and water supply, and it’s only a matter of time until our home goes dark too.

    We don’t know if we manage to fix Miqobot in time, but we will try our best.

    in reply to: Endwalker 6.58 – Miqobot Status #39439
    Miqobot
    Miqobot
    Keymaster
    70+

    Today we survived another massive bombardment of our country. And there will be more.
    We don’t care how long it will take. But if this terrorism stays unpunished, then the reasons to keep the hope alive are starting to fade.

    in reply to: add new custom scenario functions? #39426
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this feature is already planned.
    If we survive this horror, we will try to implement it.

    in reply to: Miqo Download Failed – Virus Detected #39307
    Miqobot
    Miqobot
    Keymaster
    0

    Most likely, your antivirus has downloaded a new update which introduced a new False Positive.
    Even if you did not experience this problem before, it doesn’t mean that you never will. Antiviruses are updated often and each update has a chance to introduce a new False Positive bug.

    Please whitelist your Miqobot application and report this behavior to your antivirus vendor.

    If you require additional assistance, please contact our Tech Support directly:
    https://miqobot.com/#support

    in reply to: BRD assist mode #39302
    Miqobot
    Miqobot
    Keymaster
    1+

    Movement algorithms in Assist Mode are used for melee DPS jobs only.
    When playing Bard, movement algorithms are never triggered.

    Unfortunately, we can not identify your issue based on this description.
    It could be caused by a keybind collision or an interfering game plugin. But without additional information and detailed analysis, there is not much we can do.
    If you require technical assistance, please contact our Tech Support directly.

    in reply to: Why cant we make scenarios for dungeons? #39262
    Miqobot
    Miqobot
    Keymaster
    2+

    Because we haven’t implemented this feature yet.
    The feature you ask about belongs to Custom fights and Monster grind feature pack. The combat system is still in early beta and there are several critical updates that must be implemented before this feature becomes possible.

    In addition, Miqobot will not be able to perform dungeon mechanics until we manually implement each of them in Miqobot source code. Without additional algorithms, Miqobot will simply stand in acid puddles and AoE omens. So this feature will not allow you to farm any dungeon out of the box.

    You can find more information in this thread:
    Open scenario scripting engine for squadrons/combat

    in reply to: New to Miqo #39261
    Miqobot
    Miqobot
    Keymaster
    0

    First of all, we would recommend to read our main guide on Combat features:
    [Beta] Combat

    And if you have any questions after that, please don’t hesitate to contact our Tech Support directly:
    https://miqobot.com/#support

    in reply to: Combat Assist Personal Results. #39001
    Miqobot
    Miqobot
    Keymaster
    4+

    Yes, there is a special setting for Stun abilities.
    We received a lot of complaints that Miqobot tries stunning enemies which are immune to this effect. So now this option is disabled by default and must be enabled manually.

    Assist Mode – Hidden Settings

    There is no UI for these settings, but you can access them manually in Miqobot settings file.

    1. Close Miqobot.
    2. Open file settings.miqo in text editor.
    3. Find setting by its name, edit value, save file.
    4. Start Miqobot.
    • assistallowstun.
      When playing melee jobs, allow Low Blow and Leg Sweep usage.

    Please remember that Miqobot is not able to identify which enemies are stunnable and which are not.
    If you enable this setting, you will have to manage Stun abilities ingame by placing them on an ignored hotbar when necessary.

    in reply to: Crystal scenario #38988
    Miqobot
    Miqobot
    Keymaster
    1+

    No, there is no such setting.
    We would recommend to avoid such cases and not allow Miqobot to run for many hours unattended. Leaving Miqobot unattended is not recommended in general.

    We apologize if this is not the answer you expected to receive.

    in reply to: Combat Assist – DRG #38959
    Miqobot
    Miqobot
    Keymaster
    6+

    This behavior was always present in Miqobot.
    The only difference is that previously she did not use ranged abilities during combos and now she does. This is why it feels more prevalent.

    The reason why it happens at all is because the true range of melee abilities is not 3.0 units as the game says but a little larger than that. Miqobot follows the defined game rules and does not try to account for perfect precision.
    Unfortunately, we haven’t managed to find a good solution for this issue. There are several options, but each of them creates additional problems.

    1. Increase allowed range for melee abilities up to about 3.5.
      However, due to floating-point precision there will be cases when the calculations are incorrect anyway. Sometimes Miqobot will try to use a melee ability when you are out of range and sometimes she will use a ranged ability when it’s unnecessary.
      This will get even worse due to network latency when the target is moving. Your character will be in range on your screen but incapable of hitting the target on server. You will see an endless cycle of interrupted animations which looks extremely irritating.
    2. Prevent using ranged fillers until the range is at least 5.0.
      This will create cases when your character could be doing damage but is standing still instead. It will be even more obvious if you are playing a tank job, because Miqobot will be losing enmity a lot more often.
    3. Revert changes made to range abilities in this update and don’t allow them to be used during combos.
      This will also reduce damage and cause similar problems as described above.
    4. Ignore the issue and instruct users to put ranged abilities on an ignored hotbar if necessary.
      This will of course create multiple usability issues.

    As you can see, neither of these solutions is capable of fully addressing this issue.
    If you have a better idea, we are open to suggestions.

    in reply to: Facing the target during squadrons #38958
    Miqobot
    Miqobot
    Keymaster
    1+

    This issue usually indicates that Auto-Face Target setting is disabled.
    You can find instructions on how to enable this setting in the [Beta] Combat thread.

    Auto-Face Target must be enabled.

    Note. It’s located under System -> Character Configuration -> Control Settings -> Target -> Automatically face target when using action.

Viewing 15 posts - 46 through 60 (of 3,038 total)