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We are very sorry about your experience with DirectX 11.
We appreciate your suggestion of the light version, but unfortunately it wouldn’t work like that. Even a single Miqobot feature like fishing or gathering requires about 80% of memory layout.
We’ve already tried to explain how things work with implementing DX9 support:
Please DX9 asap
Sadly it became a cause of irrelevant debate, and we wouldn’t want to start a new one.Nevertheless, we assure you that eventually DirectX 9 will be supported. But not right now.
We apologize for the inconvenience.Technically speaking this feature is already there π
However it depends on your system sound settings, and it’s true we have chosen the quietest option available for popup messages. The sound effect Miqobot uses is disabled by default in most Windows versions.We will add an advanced option to adjust this behaviour.
Thank you for your request!Thank you for your kind words π
Indeed, we are looking into UI and Navigation improvements in the upcoming versions of Miqobot. At the moment we focus on releasing Scenario Engine and Combat support, but we are totally aware of the imperfections of available features.
We will be working on improvements shortly after the main feature pack is complete.Thank you for your requests very much!
It appears that you are trying to play with an outdated version of Miqobot. Please follow the link given by her in the output area: https://miqobot.com/#get-the-bot
The latest version is Miqobot v1.2.54.
Please verify which version you are running by looking at the window title.March 16, 2017 at 10:03 am in reply to: [Beta] Crafting Solver for 60****, Gathering Rotations, Desynthesis #2973March 15, 2017 at 1:43 pm in reply to: [Beta] Crafting Solver for 60****, Gathering Rotations, Desynthesis #2965All right, it is most likely possible to implement with Scenario Engine which is coming next π
Though like Aetherial Reduction, not immediately from the start.The fertilizer part is clear.
But what exactly do you mean by crossbreeding support? Isn’t this the same as planting in predefined pattern? -
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