Forum › Forums › Discussion › Shadowbringers 5.58 – Issues & Feedback
This topic contains 1,142 replies, has 259 voices, and was last updated by Miqobot 2 years, 11 months ago.
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August 16, 2021 at 2:50 pm #31716August 16, 2021 at 3:40 pm #31722
Assist Mode is not designed for automatic activities, therefore it’s not possible to use it for farming monsters.
The feature you ask about belongs to Custom fights and Monster grind feature pack. The combat system is still in early beta and there are several critical updates that must be implemented before this feature becomes possible.For additional information about open-world combat, please read this thread:
Asking the community: Thoughts on Open World Combat and User ProtectionThank you for your request!
August 17, 2021 at 10:34 am #31733August 17, 2021 at 7:04 pm #31752According to our logging system, you are trying to use Miqobot without a license code.
If you have misplaced your license code, please contact our Tech Support and we will resend it to you:
https://miqobot.com/#supportPlease note, however, that Miqobot was not tested with third-party game client modifications and does not support them.
We will not be able to provide technical assistance for applications that are not a part of Miqobot.September 6, 2021 at 6:28 pm #32379September 6, 2021 at 6:47 pm #32380September 9, 2021 at 9:05 am #32411September 9, 2021 at 3:07 pm #32416September 11, 2021 at 12:52 am #32449Question: While running as a tank on Brayflox’s Longstop, it seems the bot doesn’t move the tank back so that Aiatar is out of the pool, allowing him to regenerate life. Now, he still dies eventually, but the healer assist tends to take too long healing sometimes, and the less time it takes to kill the boss, the less chance you will die.
All other roles do a good job of pulling the puddle, but as a tank, you need to move him out because he drops it on the tank. Is that possible?
September 11, 2021 at 3:49 am #32451Yes, we tried to implement this tactic, but unfortunately it turned out to be less effective.
If Miqobot moves the boss out of puddle, it will force squadrons to run after it but since they have no sense of danger, they will often end up standing in puddles themselves. When squadrons take extra damage, your healer is torn between keeping everyone alive and fails to heal you in time for the next puddle drop. And so in addition to constantly moving the boss, Miqobot has to keep an eye on squadrons as well and reposition them too.
The only way to reposition squadrons is via Disengage command, but during this time they of course do not deal damage and do not heal. In addition, pulling the boss out of puddle forces you to run out of melee range and deal less damage as well. Overall, this tactic extends the fight by approximately 10-15 minutes and makes everything extremely hectic.
The regen on Aiatar is in fact very slow, so allowing everyone to keep burning the boss results in a much faster clear. This is why the only thing Miqobot worries about is baiting puddles away from party members, in order to minimize the damage on squadrons and to keep the healer focused.
September 15, 2021 at 11:17 pm #32525Found a small bug with Combat when paired with an XIVLauncher feature ‘XIV Combo’. With Red Mage it works great in the Squadron Dungeons in combat with XIV Combo enabled, however when using Assist Mode paired with XIV Combo it will only do the first Enchanted Riposte then flip backwards (Displacement)– I believe this is because the features scan for available hotbar icons at different times. Can the skill lookup delay be merged between the two so it’s waiting the same amount of time or scans at the same phase for the available skill on hotbars? XIV Combo saves a ton of room on the screen so I would like to be able to keep it and not have to set up a separate UI for assist mode 🙂
September 15, 2021 at 11:33 pm #32526Found a small bug with Combat when paired with an XIVLauncher feature ‘XIV Combo’. With Red Mage it works great in the Squadron Dungeons in combat with XIV Combo enabled, however when using Assist Mode paired with XIV Combo it will only do the first Enchanted Riposte then flip backwards (Displacement)– I believe this is because the features scan for available hotbar icons at different times. Can the skill lookup delay be merged between the two so it’s waiting the same amount of time or scans at the same phase for the available skill on hotbars? XIV Combo saves a ton of room on the screen so I would like to be able to keep it and not have to set up a separate UI for assist mode 🙂
While I don’t speak for the team I think classifying this as a bug is incorrect.
September 15, 2021 at 11:49 pm #32528We are sorry, but this would introduce a significant performance penalty.
Since we do not use code injections, hotbar rescan is a very expensive procedure and it can be performed only once every 3 seconds. While we can try looking into your issue, this is still a third-party game client modification and we can not make any promises regarding its support.We are afraid that the only way workaround you have is to place all combo abilities on a separate hotbar and assign keybinds for Miqobot to use. If the plugin you mentioned allows excluding certain hotbar slots from automatic icon replacement, this might be enough for Assist Mode to perform properly.
If you wish to hide certain hotbars from view, please use recommendations described here:
Keybinds and Icons Recognition – Hidden HotbarsSeptember 16, 2021 at 12:05 am #32529September 16, 2021 at 12:26 am #32532Is there any plans in the future to toggle using Provoke for the combat assist feature? Using the bot to play tank in fights that require tank swapping has proven next to impossible because it wants to use provoke off cooldown when you are not the first in the aggro table. Unless I am missing some way to turn it off?
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