Forum › Forums › Grids and Presets › [Scenario] 5.3 Recipe gathering mats
This topic contains 40 replies, has 13 voices, and was last updated by Whitesox 4 years, 2 months ago.
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August 30, 2020 at 6:12 pm #23687August 30, 2020 at 11:21 pm #23689
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https://miqobot.com/#supportAugust 31, 2020 at 5:41 am #23690August 31, 2020 at 6:09 am #23692August 31, 2020 at 9:34 am #23694Scenario is amazing but is it possible to add a cordial use after each gather? I use a 850gp rotation. I am not sure how to do it
U can just use SendKey or SendIcon to use cordial on your hotbar in scenario for whatever time and nodes u want
August 31, 2020 at 10:01 am #23695Would using cordials have to be added as well? I have it checked but my character does not use them.
Scenario is amazing but is it possible to add a cordial use after each gather? I use a 850gp rotation. I am not sure how to do it
Currently Miqobot doesn’t use the cordials, when using presets in a scenario. You can do it manually though.
You just need to place the linesendIcon(X, Y, 3)
behind eachgather(1)
in the chapters 2, 4, 6, 8, etc.
Where
X = the hotbar number your cordial is placed on and
Y = the slot number from left to right on this hotbarSo it looks like this:
... //# when node isn't there workUntil(01:50ET) gather(1) sendIcon(X, Y, 3)
I don’t recommend it though. The Scenario is designed to actually not use cordials, as you regenerate enough GP to use the 750GP-Rotation, without using it. And burning trough cordials (12 per hour), just to fit an extra Yield+3 I think is unneccessary. (Also you would be using a cordial for around 100-150GP xd)
Is there a way to add materia extract as well repairing to this?
– Materia Extract is maybe possible, but there is no function for miqo yet and if you cant ensure that every item you attempt to extract materia from is actually extractable, then you need to keep that in mind, while working with
sendKey()
functions to extract the materia.– Reparing could be easily added, but to be honest, you almost don’t loose any durability. You would need to let it run for I think 10-15 hours straight, even more when you repaired your gear over 100%, to reach 0 durability. If you still want to add it, you could just place a
repair()
before therepeatAll()
in Chapter 25. If you don’t have crafters to repair your gear yourself, you would need to have a grid to some repairing NPC, move there and then userepairNpc()
So you could import the grid I attached and add these lines into the last chapter (25) or add an chapter between 24 and 25 to include those:
teleport(Pfotenschlag) grid(NG-Repair_AmhAraeng) waypoint(8) repairNpc()
Attachments:
You must be logged in to view attached files.August 31, 2020 at 10:15 am #23697for me it was that i didnt have enough perception so the quality was 0 % to begin with , hence pick clean doesnt work .
I have another issue though, when it says afkuntil(14:01et) for example, and for me its 12:12 pm , it says it will take 2284 seconds so it basically skips the next 2 pm timing. why is that ?
August 31, 2020 at 10:26 am #23698for me it was that i didnt have enough perception so the quality was 0 % to begin with , hence pick clean doesnt work .
I actually didn’t think of the “pick clean” condition, sure that could be the point. Maybe Miqobot should tell you in chat, that the condition of Pick Clean is not satisfied, that would lift much confusion xd
I have another issue though, when it says afkuntil(14:01et) for example, and for me its 12:12 pm , it says it will take 2284 seconds so it basically skips the next 2 pm timing. why is that ?
You are probably starting it on the wrong point then. The afkUntil function uses the 24h format, which means afkUntil(14:01et) actually means “akf until 02:01 pm ET”, as you have 12:12pm which equals to I guess 00:12 in 24h format? (I am not using 12h format often) it waits til it’s 2pm again. At least if I didn’t miss something
August 31, 2020 at 10:30 am #23699August 31, 2020 at 10:32 am #23700August 31, 2020 at 10:38 am #23701Well, different time formats can always be confusing. When I do any update to the scenario, I might also add the 12h time format to the comment, so that doesn’t happen anymore^^
Edit: 12:12 p.m. is actually 12:12 in 24h-format, so likely it was a.m. but misread as p.m. I guess.
- This reply was modified 4 years, 3 months ago by Nekro.
August 31, 2020 at 11:07 am #23703Would using cordials have to be added as well? I have it checked but my character does not use them.
Scenario is amazing but is it possible to add a cordial use after each gather? I use a 850gp rotation. I am not sure how to do it
Currently Miqobot doesn’t use the cordials, when using presets in a scenario. You can do it manually though.
You just need to place the linesendIcon(X, Y, 3)
behind eachgather(1)
in the chapters 2, 4, 6, 8, etc.
Where
X = the hotbar number your cordial is placed on and
Y = the slot number from left to right on this hotbarSo it looks like this:
... //# when node isn't there workUntil(01:50ET) gather(1) sendIcon(X, Y, 3)
I don’t recommend it though. The Scenario is designed to actually not use cordials, as you regenerate enough GP to use the 750GP-Rotation, without using it. And burning trough cordials (12 per hour), just to fit an extra Yield+3 I think is unneccessary. (Also you would be using a cordial for around 100-150GP xd)
Is there a way to add materia extract as well repairing to this?
– Materia Extract is maybe possible, but there is no function for miqo yet and if you cant ensure that every item you attempt to extract materia from is actually extractable, then you need to keep that in mind, while working with
sendKey()
functions to extract the materia.– Reparing could be easily added, but to be honest, you almost don’t loose any durability. You would need to let it run for I think 10-15 hours straight, even more when you repaired your gear over 100%, to reach 0 durability. If you still want to add it, you could just place a
repair()
before therepeatAll()
in Chapter 25. If you don’t have crafters to repair your gear yourself, you would need to have a grid to some repairing NPC, move there and then userepairNpc()
So you could import the grid I attached and add these lines into the last chapter (25) or add an chapter between 24 and 25 to include those:
teleport(Pfotenschlag) grid(NG-Repair_AmhAraeng) waypoint(8) repairNpc()
Good points. This scenario works amazing without cordials and food. Thank you!
September 3, 2020 at 10:38 am #23757September 3, 2020 at 12:05 pm #23761In every chapter, where you could gather 2 possible items, you will see this structure:
gatherPreset(GP-5.3_Legend) // gatherPreset(GP-5.2_Legend)
Place your cursor behind the
//
and press Enter, so it looks like that:gatherPreset(GP-5.3_Legend) // gatherPreset(GP-5.2_Legend)
Do that in Chapter 4 and it will gather fireheart there and in chapter 16 it will still go for brashgold. If you make this change in chapter 16 aswell, you will just gather fireheart.
To reverse it, place your cursor in front of
gatherPreset(GP-5.2_Legend)
and press backspace, so it returns to the first structure example I have given.September 3, 2020 at 8:46 pm #23779 -
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