[request] new skybuilder grid!

Forum Forums Grids and Presets [request] new skybuilder grid!

Tagged: 

This topic contains 50 replies, has 18 voices, and was last updated by  GilFarm 5 years, 1 month ago.

Viewing 15 posts - 16 through 30 (of 51 total)
  • Author
    Posts
  • #18662

    Miichara
    Participant
    0

    Thank you as well for the full scenario. The only thing i have found as yet is in Chapter 1 it tends to stop moving at the 3rd node location until i move it then it will go back into the gather run. the odd thing is that chapter 2 seems to follow the same pattern but does not stick like 1 did

    #18663

    Xion
    Participant
    0

    Thank you as well for the full scenario. The only thing i have found as yet is in Chapter 1 it tends to stop moving at the 3rd node location until i move it then it will go back into the gather run. the odd thing is that chapter 2 seems to follow the same pattern but does not stick like 1 did

    I encountered this as well. I tried to increase the branch reach to 150 but no change.

    #18664

    Miichara
    Participant
    0

    Edited out

    • This reply was modified 5 years, 1 month ago by  Miichara. Reason: double posted
    #18666

    zefredo
    Participant
    0

    u have any profile to Skybuilders’ Urunday Log – 70 ? 😀

    #18667

    Beep
    Participant
    0

    Chapter 4 and 5 now fixed.

    #18668
    Antonkell
    Antonkell
    Participant
    0

    Thank you as well for the full scenario. The only thing i have found as yet is in Chapter 1 it tends to stop moving at the 3rd node location until i move it then it will go back into the gather run. the odd thing is that chapter 2 seems to follow the same pattern but does not stick like 1 did

    I encountered this as well. I tried to increase the branch reach to 150 but no change.

    he left use compass unchecked on the first stage gatherer preset, check it and save it, that will fix it.

    • This reply was modified 5 years, 1 month ago by Antonkell Antonkell.
    #18669

    Beep
    Participant
    0

    As for 1/2 I’ve put down a beacon in the middle to help towards all that. Adjusted it slightly. 🙂

    #18671
    Antonkell
    Antonkell
    Participant
    0

    Chapter 4 and 5 now fixed.

    Have you uploaded the fixed scenario?

    #18672
    shallowsteve
    shallowsteve
    Participant
    0

    I’ve been messing around with the two ones posted here so far, and Il Mheg is a goddamn nightmare to set waypoints for because of those nodes on the rocks. Mount won’t land, character won’t get high enough, mount runs into wall, says screw it I’m going to the next node.

    #18673

    Beep
    Participant
    0

    Shallowsteve I’ve adjusted that one at least enough that for the last 70nodes I hit I hadn’t had that problem. The first 30 I did, so I kept adjusting. I can reupload and if it continues, please tell me.

    #18674

    Beep
    Participant
    0

    1-5 fixed. Let me know if any issues occur, I’ll continue going through 6+ to see if there’s any big breaks.

    #18676

    Beep
    Participant
    0

    6 is missing a node point. I’ve added it in. Apologies again. :c

    #18677
    shallowsteve
    shallowsteve
    Participant
    0

    It’s still getting hung up on those river rocks at x22 y11, and I can’t seem to find a fix for it either. However, in some of the other zones, a way to make it seem a bit more human and natural would be to switch nodes on the ground from ‘mount’ to ‘foot’, especially ones where two resources are side by side. Looks super awkward when you harvest, mount, don’t go anywhere, dismount, harvest.

    #18680

    rojenmcche
    Participant
    0

    getting stuck on chapter one. just stops saying scanning for node. seems to work again if i manually move my character

    UPDATE. seems to happen elsewhere as well. character just stops and message from miqo is…
    (6:54:30 PM) Scanning for shiny gathering nodes like ‘Mineral Deposit’ *.*
    (6:55:11 PM) Uh oh, compass is BROKEN :/ I should slow down spamming it.
    (6:55:12 PM) Scanning for shiny gathering nodes like ‘Mineral Deposit’ *.*

    • This reply was modified 5 years, 1 month ago by  rojenmcche.
    #18682
    jd1337
    jd1337
    Participant
    0

    1-5 fixed. Let me know if any issues occur, I’ll continue going through 6+ to see if there’s any big breaks.

    Thanks for this, your grids are great!

    1 question… they are mounting in between nodes at the same area. I’ll mount up, walk 3 feet, and unmount to get to the next node.

    Is this my settings? I’ve never experienced it with other grids.

Viewing 15 posts - 16 through 30 (of 51 total)

You must be logged in to reply to this topic.