Forum › Forums › Grids and Presets › Miqocrafter [Crafting/Gathering Full Scenario Generator]
Tagged: help!
This topic contains 421 replies, has 144 voices, and was last updated by KinglordKaramba 6 months, 2 weeks ago.
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January 15, 2021 at 10:14 pm #26561January 15, 2021 at 10:29 pm #26565January 15, 2021 at 11:16 pm #26570
Im sure im just doing something wrong but when i select an item to craft and click craft items it takes me to the scenario maker but there is nothing in the “crafting tree” section. when i generate the scenario and copy it into the bot it says “ERROR (Chapter 1, Line 1): Syntax error. Expected format: function(arguments)” im new to this whole thing and im not sure what im doing wrong. sorry if the solution is super obvious, i clearly have no idea what im doing… im also adding the scenario i generated if that will help.
I have an issue where the crafting tree is just grey, even when the status is complete. Any created scenario is also blank.
Hi !
Are you hitting the add item to crafting list button before using the craft button ?
So far I can’t reproduce your issues.- This reply was modified 3 years, 11 months ago by Shishio Valentine.
January 15, 2021 at 11:30 pm #26575Hello everyone,
V2.2.5 is live !
It should fix the crash when generating a scenario.This was linked to a change in the miqobot forum gathering index.
And a pretty bad code from my side I must say 🙂As always, on github :
https://github.com/ShishioValentine/MiqoCrafter/releasesJanuary 15, 2021 at 11:35 pm #26576January 16, 2021 at 4:42 am #26586Yes i am and it still shows a grey screen in the crafting tree section
also sorry i have no idea how forums work
- This reply was modified 3 years, 11 months ago by RedHerring12311.
- This reply was modified 3 years, 11 months ago by RedHerring12311.
January 16, 2021 at 11:14 am #26592Yes i am and it still shows a grey screen in the crafting tree section
also sorry i have no idea how forums work
No worries 🙂
OK, could you email me your PC language as well as the GeneralDataBase.log and Searchlog.log, which should be in the miqocrafter directory ?
shishio.valentine@gmail.comThanks !
January 16, 2021 at 1:46 pm #26600January 16, 2021 at 2:42 pm #26605January 16, 2021 at 8:16 pm #26632Anyone else having an issue where its crafting the collectable version of something instead of the normal? For example im trying to make Dhalmel Grtatin, buts its making the collectable version even though the box for it is unchecked. Seems like it happens with cooking. At least I havent noticed it anywhere else.
Hi !
Could you attach your scenario so I can review it ?As per your request, you would like miqocrafter to be able to create gathering-only scenario right ?
Sure thing. Its attached. And yeah a gathering only script would be cool. But we would have to be able to search for what to gather. Not just the end product if that makes sense. For example right now I could use 10x Raw Kyanite. Not a big deal if that would be to much work, this would just be a nice to have to complete some of the grand company provisioning missions. Im a little behind in the game so the seals would be nice. You could change the name to Miqo crafter and Gatherer or something.
Hi !
The scenario looks fine (there is a setCraftCollect(off) before every craft from what I could see), so i’m not sure what is causing the collectable bug.
Maybe something on miqobot side ?As per your request, V2.2.6 is out, and you have a new check box : “search for all kind of items”.
It allows you to search other things than crafted items, but I haven’t made a filter to display only gathered items. Every ingame items can be displayed, even though it’s not useful so far.
But at the very least it allows you to do a gathering only scenario by searching for gathered items.As always, on Github :
https://github.com/ShishioValentine/MiqoCrafter/releasesJanuary 16, 2021 at 9:35 pm #26639sent it over. again sorry for the trouble i really appreciate the help
Hi !
V2.2.7 should work for you.
If it’s not the case let me know !January 16, 2021 at 10:33 pm #26641I just started using miqocrafter, and I’ve noticed that I need to significantly reduce the amount of gathering the scenarios have. I needed 280 hardsilver sand and it gathered 1200. Is this normal or a generator limitation? Seems like it’s 1:1 applying the required materials to nodes gathered, rather than expected node content.
I’m quite possibly doing something wrong in the generator.
January 16, 2021 at 10:53 pm #26644I just started using miqocrafter, and I’ve noticed that I need to significantly reduce the amount of gathering the scenarios have. I needed 280 hardsilver sand and it gathered 1200. Is this normal or a generator limitation? Seems like it’s 1:1 applying the required materials to nodes gathered, rather than expected node content.
I’m quite possibly doing something wrong in the generator.
Hi !
You have to look at the “Nb Item per node” option on the Scenario Maker window.
I believe the default is 1 (which may be dumb…), so miqocrafter consider you only get 1 item per node.
Setting it to 4 may be a nice value if you have a 100% chance of gathering the item.January 17, 2021 at 12:44 am #26653I just started using miqocrafter, and I’ve noticed that I need to significantly reduce the amount of gathering the scenarios have. I needed 280 hardsilver sand and it gathered 1200. Is this normal or a generator limitation? Seems like it’s 1:1 applying the required materials to nodes gathered, rather than expected node content.
I’m quite possibly doing something wrong in the generator.
Hi !
You have to look at the “Nb Item per node” option on the Scenario Maker window.
I believe the default is 1 (which may be dumb…), so miqocrafter consider you only get 1 item per node.
Setting it to 4 may be a nice value if you have a 100% chance of gathering the item.Ah, I see. I wasn’t sure what that setting meant and hadn’t considered it when trying to figure it out.
January 17, 2021 at 4:25 am #26668sent it over. again sorry for the trouble i really appreciate the help
Hi !
V2.2.7 should work for you.
If it’s not the case let me know !Yep it seems to be working now 🙂 Thank you for the help!
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