Miqocrafter [Crafting/Gathering Full Scenario Generator]

Forum Forums Grids and Presets Miqocrafter [Crafting/Gathering Full Scenario Generator]

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This topic contains 421 replies, has 144 voices, and was last updated by  KinglordKaramba 5 months, 1 week ago.

Viewing 15 posts - 271 through 285 (of 422 total)
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  • #26561

    Warez
    Participant
    0

    If we’re all getting it – I’m assuming an API call changed and is giving an unexpected response and not handling it or something. Wonder how we can get it to work again.

    #26565
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    Hmmm I’m going to debug that.

    #26570
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    Im sure im just doing something wrong but when i select an item to craft and click craft items it takes me to the scenario maker but there is nothing in the “crafting tree” section. when i generate the scenario and copy it into the bot it says “ERROR (Chapter 1, Line 1): Syntax error. Expected format: function(arguments)” im new to this whole thing and im not sure what im doing wrong. sorry if the solution is super obvious, i clearly have no idea what im doing… im also adding the scenario i generated if that will help.

    I have an issue where the crafting tree is just grey, even when the status is complete. Any created scenario is also blank.

    Hi !
    Are you hitting the add item to crafting list button before using the craft button ?
    So far I can’t reproduce your issues.

    #26575
    Shishio Valentine
    Shishio Valentine
    Participant
    1+

    Hello everyone,

    V2.2.5 is live !
    It should fix the crash when generating a scenario.

    This was linked to a change in the miqobot forum gathering index.
    And a pretty bad code from my side I must say 🙂

    As always, on github :
    https://github.com/ShishioValentine/MiqoCrafter/releases

    #26576

    Skittyquil
    Participant
    1+

    It works! Thank you so much!!

    #26586

    RedHerring12311
    Participant
    0

    Yes i am and it still shows a grey screen in the crafting tree section

    also sorry i have no idea how forums work

    #26592
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    Yes i am and it still shows a grey screen in the crafting tree section

    also sorry i have no idea how forums work

    No worries 🙂
    OK, could you email me your PC language as well as the GeneralDataBase.log and Searchlog.log, which should be in the miqocrafter directory ?
    shishio.valentine@gmail.com

    Thanks !

    #26600

    RedHerring12311
    Participant
    0

    sent it over. again sorry for the trouble i really appreciate the help

    #26605

    afiresword
    Participant
    0

    That fixed it, thanks!

    #26632
    Shishio Valentine
    Shishio Valentine
    Participant
    1+

    Anyone else having an issue where its crafting the collectable version of something instead of the normal? For example im trying to make Dhalmel Grtatin, buts its making the collectable version even though the box for it is unchecked. Seems like it happens with cooking. At least I havent noticed it anywhere else.

    Hi !
    Could you attach your scenario so I can review it ?

    As per your request, you would like miqocrafter to be able to create gathering-only scenario right ?

    Sure thing. Its attached. And yeah a gathering only script would be cool. But we would have to be able to search for what to gather. Not just the end product if that makes sense. For example right now I could use 10x Raw Kyanite. Not a big deal if that would be to much work, this would just be a nice to have to complete some of the grand company provisioning missions. Im a little behind in the game so the seals would be nice. You could change the name to Miqo crafter and Gatherer or something.

    Hi !
    The scenario looks fine (there is a setCraftCollect(off) before every craft from what I could see), so i’m not sure what is causing the collectable bug.
    Maybe something on miqobot side ?

    As per your request, V2.2.6 is out, and you have a new check box : “search for all kind of items”.
    It allows you to search other things than crafted items, but I haven’t made a filter to display only gathered items. Every ingame items can be displayed, even though it’s not useful so far.
    But at the very least it allows you to do a gathering only scenario by searching for gathered items.

    As always, on Github :
    https://github.com/ShishioValentine/MiqoCrafter/releases

    #26639
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    sent it over. again sorry for the trouble i really appreciate the help

    Hi !
    V2.2.7 should work for you.
    If it’s not the case let me know !

    #26641
    syteless
    syteless
    Participant
    0

    I just started using miqocrafter, and I’ve noticed that I need to significantly reduce the amount of gathering the scenarios have. I needed 280 hardsilver sand and it gathered 1200. Is this normal or a generator limitation? Seems like it’s 1:1 applying the required materials to nodes gathered, rather than expected node content.

    I’m quite possibly doing something wrong in the generator.

    #26644
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    I just started using miqocrafter, and I’ve noticed that I need to significantly reduce the amount of gathering the scenarios have. I needed 280 hardsilver sand and it gathered 1200. Is this normal or a generator limitation? Seems like it’s 1:1 applying the required materials to nodes gathered, rather than expected node content.

    I’m quite possibly doing something wrong in the generator.

    Hi !
    You have to look at the “Nb Item per node” option on the Scenario Maker window.
    I believe the default is 1 (which may be dumb…), so miqocrafter consider you only get 1 item per node.
    Setting it to 4 may be a nice value if you have a 100% chance of gathering the item.

    #26653
    syteless
    syteless
    Participant
    0

    I just started using miqocrafter, and I’ve noticed that I need to significantly reduce the amount of gathering the scenarios have. I needed 280 hardsilver sand and it gathered 1200. Is this normal or a generator limitation? Seems like it’s 1:1 applying the required materials to nodes gathered, rather than expected node content.

    I’m quite possibly doing something wrong in the generator.

    Hi !
    You have to look at the “Nb Item per node” option on the Scenario Maker window.
    I believe the default is 1 (which may be dumb…), so miqocrafter consider you only get 1 item per node.
    Setting it to 4 may be a nice value if you have a 100% chance of gathering the item.

    Ah, I see. I wasn’t sure what that setting meant and hadn’t considered it when trying to figure it out.

    #26668

    RedHerring12311
    Participant
    0

    sent it over. again sorry for the trouble i really appreciate the help

    Hi !
    V2.2.7 should work for you.
    If it’s not the case let me know !

    Yep it seems to be working now 🙂 Thank you for the help!

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