Fzun

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  • in reply to: Miqo's Minimap Guidance Potential? #40999

    Fzun
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    I’m sorry, I should have made the question more specific. Terrain and floating islands are certainly going to eliminate the beeline approach described, but that should be solvable with more math.

    The more thorough question(s):

    Are the scripting capabilities available through Miqo to “see” the map icon location, decipher which icon it is (Above, at level, below), and capable of calculating the mathematics that would be required?

    Where can I find scripting info to tinker with implementing my own logic flows?

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