Use scenario scripting, chapter 1 crafts for 30 mins, chapter 2 sendKey() or sendIcon() to food on your hotbar, repeatAll.
Thanks for your input. I have a scenario set up for this now but once I run out of ingredients it skips the crafting chapter and just eats food repeatedly. Is there a way to get startCrafting to cause a scenario break if it fails?
Thanks for any help!