Upkeep food while crafting

Forum Forums Discussion Upkeep food while crafting

This topic contains 3 replies, has 3 voices, and was last updated by Miqobot Miqobot 6 years, 9 months ago.

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #4400
    vernatus
    vernatus
    Participant
    0

    Hi,

    New to the bot and just made some crafting macros, unfortunately my 1 star 70 durability macro needs food buff to be kept up and I cannot find an option to do this. Is this a planned feature or am I overlooking something?

    #4403

    reimuhakurei
    Participant
    0

    Use scenario scripting, chapter 1 crafts for 30 mins, chapter 2 sendKey() or sendIcon() to food on your hotbar, repeatAll.

    #4404
    vernatus
    vernatus
    Participant
    0

    Use scenario scripting, chapter 1 crafts for 30 mins, chapter 2 sendKey() or sendIcon() to food on your hotbar, repeatAll.

    Thanks for your input. I have a scenario set up for this now but once I run out of ingredients it skips the crafting chapter and just eats food repeatedly. Is there a way to get startCrafting to cause a scenario break if it fails?

    Thanks for any help!

    #4431
    Miqobot
    Miqobot
    Keymaster
    1+

    There is no option in the current toolset to break the scenario when a crafting activity fails.
    However we are planning to implement a smart food consumption algorithm, which will verify the current buff status and prevent consumables going to waste. You can find it here: Planned Functions.

    In the meantime, please be careful when imitating this feature and precalculate the expected repeat count accordingly.

    Thank you for your feedback very much!

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