RainbowVomit

Forum Replies Created

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • in reply to: [Scenario] 6.0 Aethersands (Botanist/Miner) #37288

    RainbowVomit
    Participant
    2+

    I haven’t been able to check it all out yet, but I think SE might’ve shifted some of the aethersand nodes for 6.1

    Some of the grids/locations still work fine, but I’ve noticed the scenario gets stuck for the Endwood/Palm Chippings Thavnair, Palaka’s Stand grid and also for the Moonlight/Ewer Clay Labyrinthos Aporia grid because the nodes aren’t where they used to be in 6.0. I think the grid for t Mare still work. Not too sure for the one at Garlemald though, since I haven’t tested it yet when the node was up.

    • This reply was modified 2 years, 6 months ago by  RainbowVomit.
    in reply to: Yak Milk Scenario + Navigation #33455

    RainbowVomit
    Participant
    1+

    Just posting as a note for other. Remember to change your targeting settings in Character Config >> Target >> Target Type: Target Closest Enemies to ignore depth. Else you’ll miss some mobs. I was wondering why I kept skipping some yaks, but that was cause I usually have that setting on cone detection.

Viewing 2 posts - 1 through 2 (of 2 total)