malarkey

Forum Replies Created

Viewing 11 posts - 121 through 131 (of 131 total)
  • Author
    Posts
  • in reply to: New to this and need crafting assistance #24198
    malarkey
    malarkey
    Participant
    in reply to: need some scenario help #24179
    malarkey
    malarkey
    Participant
    0

    There are plenty of Diadem scenarios around. Put the food on a hot bar and use key().

    in reply to: Advice for Diadem Fishing Presets? #24120
    malarkey
    malarkey
    Participant
    0

    Presets should be changed based on what you’re fishing for. Fishing weather is under the scenario functions.

    in reply to: new here #23821
    malarkey
    malarkey
    Participant
    0

    Estate refers to any form of housing. If you don’t have an estate (personal or free company house or apartment) teleport(estate) won’t work.

    Might also want to clip your screenshots down or give us just the error text. We don’t really need to see your bookmarks or that you’re listening to Wonderwall lol

    in reply to: Farming Crystals – Giving Land #23808
    malarkey
    malarkey
    Participant
    1+

    If there a code for it? No. However, you can force a workaround.

    Have two gather presets. One for Twelve’s Bounty and Giving land, one empty. Set Miqo to work for 3 minutes. Load first gather preset, gather 1, load second preset, gather until time is up, repeat chapter.

    You will end up capped on GP again by the time things are off CD but it will 100% ensure those two skills are used in conjunction. You could also set your grid so the start point is always a node that has +1 attempts and instead of gathering until the time is up change it so it’s gather(1) and gather(5) with some afk time for cooldowns.

    in reply to: Scenario Help #23794
    malarkey
    malarkey
    Participant
    1+

    So from what I can tell the only thing that broke mine was the leve list being a random order when going back to accept another. If you accept the other two and just let them rot in your journal then the only one left to accept is the biscuit leve. After that fix and adjusting the Moyce section, I was able to let this go for 50 turn ins with no problems. Still not sure about Miqo not sending the keys, though.

    Attachments:
    You must be logged in to view attached files.
    in reply to: [request] crafter scripts scenario #23792
    malarkey
    malarkey
    Participant
    0

    Could you be more precise about what you’re wanting? There are 40 different items you can turn in for crafter scrips.

    in reply to: Scenario Help #23749
    malarkey
    malarkey
    Participant
    0

    Hmm I will see what I can get working. If anything it’s an excuse to not put this off anymore lol.

    in reply to: [Request] Blue Crab Farming #23747
    malarkey
    malarkey
    Participant
    0

    Afaik blue crabs only need the squid strips so you should only need to set your bait and fish until they sense something is amiss. Then just navigate to fish in another spot and go back to reset.

    While it can be used for basic fishing the fishing scenario stuff is more aimed towards the specialty fish with funky requirements like time of day, weather, mooching, swapping baits for shadows, etc.

    in reply to: Scenario Help #23602
    malarkey
    malarkey
    Participant
    1+

    I haven’t tried to brute-force Miqo like this yet, I usually use a separate macro program. From what I’ve seen on the forums regarding structuring a scenario like this, any amount of lag runs the risk of throwing off the timing, so you might need to add some additional time between your sendkeys. I have also seen people say with this type that if you move the mouse at all it will break the scenario because of how it interacts with the cursor controls. If you don’t already do it I’d suggest just starting Miqo and doing something else for the duration of the turnins.

    in reply to: Scenario Function idea #23356
    malarkey
    malarkey
    Participant
    0

    A scenario with workFor(time) or workUntil(time) before your gather() line

Viewing 11 posts - 121 through 131 (of 131 total)