oidontknowman

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  • in reply to: Holminster Tank Farm #37313
    oidontknowman
    oidontknowman
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    I am super confused at this point i legit need someone to point me whats that i am doing wrong
    (7:38:08 PM) (SCENARIO) Started:
    (7:38:08 PM) ‘tank farm’
    (7:38:08 PM) Chapter: 1
    (7:38:10 PM) Sending key: ‘u’ (Delay: 2.00 sec)
    (7:38:13 PM) Sending key: ‘num6’ (Delay: 1.00 sec)
    (7:38:14 PM) Sending key: ‘num2’ (Delay: 0.50 sec)
    (7:38:15 PM) Sending key: ‘num0’ (Delay: 0.50 sec)
    (7:38:17 PM) Squadron Dungeons started.
    (7:38:17 PM) Max dungeons: 1
    (7:38:20 PM) Queuing.
    (7:38:20 PM) It popped!
    (7:38:23 PM) Yay, I’m taken inside!
    (7:38:23 PM) Still loading :3
    (7:38:32 PM) Dungeon: Holminster Switch (0345). Objectives: 24
    (7:38:34 PM) Navigating to objective #1 (battle).
    (7:38:36 PM) (SCENARIO) Stopping…
    (7:38:36 PM) Well, you know, I don’t mind continuing it any time! 😉
    (7:38:36 PM) (SCENARIO) Stopped.
    This goes with squadron synced not unsynced

    in reply to: Holminster Tank Farm #37233
    oidontknowman
    oidontknowman
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    I tried your scenario , both of them with first it ques with trusts not unsynced and with second if ques solo unsynced following your instructions above

    in reply to: Not Harvesting #37232
    oidontknowman
    oidontknowman
    Participant
    1+

    Same here , i am using a grid i used previously in and even an old shadowbringers one , it gets to the node and then it just stops ,i’m guessing there’s still stuff to polish

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