graccichen

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  • in reply to: (Phase 2) Diadem Full #22540
    graccichen
    graccichen
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    Everytime I leave Miqobot to do her own thing in Diadem it seems she gets stuck very soon after

    (1:29:16 PM) Scanning for shiny gathering nodes like ‘<anything>’ *.*
    (1:29:16 PM) I see a shiny node at (51.973339, 623.944275, 100.295403).
    (1:29:17 PM) Sorry, can’t find path sequence from 394 to 373 🙁 Maybe grid is not connected?
    (1:29:17 PM) Sorry, but I can’t find the way to the next trip 🙁
    (1:29:18 PM) Ummm. I don’t see any sparkles here 🙁
    (1:29:18 PM) Ummm. I don’t see any sparkles here 🙁
    (attachment)

    What am I doing wrong?

    I am using the Diadem No Beacon -2 grid and have on both Use Compass and Use Compass II

    Thanks

    • This reply was modified 4 years, 5 months ago by graccichen graccichen.
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    in reply to: (Phase 1) Skybuilders' Grids and Presets #19730
    graccichen
    graccichen
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    And here’s a couple of mining ones. I’m actually pretty proud of the Iron Sand one, might be starting to get the hang of this!

    • This reply was modified 4 years, 11 months ago by graccichen graccichen.
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    in reply to: (Phase 1) Skybuilders' Grids and Presets #19725
    graccichen
    graccichen
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    I made a couple of low level Skybuilders’ grids that are missing, just for my own use, but I thought I’d share in case anyone wants to use them. I’m a total noob at making them so they’re messy and have my character just walking everywhere but they look not to bad when running and seem to work without problems. I

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    in reply to: (Phase 1) Skybuilders' Grids and Presets #18843
    graccichen
    graccichen
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    I was looking for a grid for the first botany one (level 15) – the skybuilders hemp – if anyone has one and wouldn’t mind sharing.

    Or any other ones that are lower levels – my gatherers are still babies.

    • This reply was modified 5 years, 1 month ago by graccichen graccichen.
    • This reply was modified 5 years, 1 month ago by graccichen graccichen.
Viewing 4 posts - 1 through 4 (of 4 total)