Evadude

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Viewing 15 posts - 91 through 105 (of 153 total)
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  • in reply to: Island Sanctuary Common Flightless Mats #38776
    Evadude
    Evadude
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    Remember to look at the picture I added to each comment with scenarios. It shows which spot to start at before running the scenario.

    in reply to: Island Sanctuary Common Flightless Mats #38775
    Evadude
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    For whatever reason 3 worked like a charm for me. Maybe it was the lack of flying, beats me.

    These shouldn’t require flying though. Can you tell me which scenario you are having trouble with and which spots that it starts acting up?

    in reply to: Island Sanctuary Common Flightless Mats #38767
    Evadude
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    Per round, this one will get you:
    Sap:1
    Branch:2
    parsnip seed:4
    hemp:5
    Stone:7
    copper ore:7
    Palm Log:1
    Palm leaf:1
    Cotton:7
    Island Log:3
    Islewort:16

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    in reply to: Island Sanctuary Common Flightless Mats #38766
    Evadude
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    I’m probably doing/overlooking something ridiculously dumb, but on this when I run up to a node, I just stare at it then run to the next. My keybinds are same as yours in the pic. I’m on gather mode.

    Strange, Which Scenario are you running? also double check to see if your camera is at a normal angle not looking too up or down before running the scenario. could it be the spot you started the scenario at? I find that sometimes the camera can mess with that. Otherwise all I can think is maybe doing something on another monitor when the scenario is running can sometimes mess with Miqo.

    • This reply was modified 2 years, 2 months ago by Evadude Evadude.
    • This reply was modified 2 years, 2 months ago by Evadude Evadude.
    in reply to: Island Sanctuary Salt Scenario #38742
    Evadude
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    Here are my Keybinds

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    in reply to: Island Sanctuary Iron Ore, Quartz, and Leucogranite Scenario #38739
    Evadude
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    Here are my keybinds

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    in reply to: Island Sanctuary Copper Ore #38736
    Evadude
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    Here are my keybinds

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    in reply to: Island Sanctuary Clam and Coral #38733
    Evadude
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    here are my keybinds

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    in reply to: Island Sanctuary Cotton #38730
    Evadude
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    Here are my keybinds

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    in reply to: Island Sanctuary Common Flightless Mats #38727
    Evadude
    Evadude
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    Thanks for this however you have used keybinds without stating what the keybinds are

    My apologies, I assumed everyone here used a universal layout for miqo. Here are the keybinds ive been using

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    in reply to: Island Sanctuary Common Flightless Mats #38722
    Evadude
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    This one is short but will pile up at a good rate. Each round will get you:
    Sand:3
    Clay:3
    Islewort:7
    Hemp:7
    Palm leaf:3
    Palm Log:3

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    in reply to: Island Sanctuary Clam and Coral #38702
    Evadude
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    Photos as reference of where to have your character before running scenario.

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    in reply to: Island Sanctuary Copper Ore #38689
    Evadude
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    It was made for flying. but can make one for those who cant fly yet

    in reply to: Tips for smoothing out movement credibility? #38665
    Evadude
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    If I remember correctly, Sometimes you have add more waypoints and connect them. Think of it like a magnet to prevent your character from straying off path and suddenly following it.

    Hmm i just tried it and it just seems to make it do a lot more stutter stepping through the waypoints albeit a little less longer. I wonder if that passes better since what I see isn’t what others do necessarily but I don’t know if it translates nicely since it’s still stuttering the movement a lot

    Did you try this method?

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    in reply to: Tips for smoothing out movement credibility? #38662
    Evadude
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    If I remember correctly, Sometimes you have add more waypoints and connect them. Think of it like a magnet to prevent your character from straying off path and suddenly following it.

Viewing 15 posts - 91 through 105 (of 153 total)