Forum Replies Created
-
AuthorPosts
-
I don’t know much about hitting the wall on the route. From my experience I never hit the wall 😂. I feel like I can see how that happens but I’m wondering if it’s the DPI setting and accuracy of following the waypath. I remember adjusting the waypoints a few times because I was actually running on the land occasionally due to angles. Never hitting a wall though.
I recorded it, my char is always mounting up and flying straight into the wall after collecting the 2 nodes on B
https://www.youtube.com/watch?v=0p4BUtSt-skSometimes my char is able to fly slowly upwards and continue after like half a minute
But sometimes he also is just stuck there and not flying up until I change the camera angleJust gotta say I likely won’t be on XIV from here on so it’s hard to help and fix stuff.
No worries, I gonna work myself into it and see if I can figure out how to remove waypoints/steps
Just wanted to point it out initialy in case you have an easy solution 😂Hey Mewo,
thanks for your work.
I noticed 2 things
My Char is not Using Isle Sprint ever, it is assigned to a hotbar with a hotkey (1 in this case)Secondly in Scenario 6 of Post-Flying and Cave-Access: Mound of Dirt.
You collect 13 Nodes in Total, 2 of them completely out of the way in the northwest (see screenshot)
As the scenario is collecting 13 Nodes you can just skip the 2 on the B waymark and can still loop it.
This would make the loop much faster, as you don’t need to Fly to the north west and then fly the whole way back to the southeast.Also when flying away from the B waymark the char is flying a long time against a wall, and sometimes get’s entirely stuck there.
If I would know how I would just remove the 2 gather points on B myself
Attachments:
You must be logged in to view attached files. -
AuthorPosts