Using deliverGCGear(), no. It will turn everything in until it caps, then will turn in 2 more and then finish. So if you have 20 items, and cap on the 15th, it will still turn in 2 more, so it’ll stop at 17/20. What you can do is create the turn in scenario on your own using sendKey(), and then determine how many times it runs using one of the repeat commands.