Forum › Forums › Grids and Presets › The Diadem: Fishing
This topic contains 24 replies, has 12 voices, and was last updated by edgedy 1 year, 8 months ago.
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July 29, 2021 at 8:12 pm #31346
I was feeling lazy and wanted to just level my fisher in the same place I leveled my gatherers. This just flies over to the island with the ponds and fishes them for about 120minutes. It will exit turn in collectables and start over again.
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You must be logged in to view attached files.July 30, 2021 at 12:45 am #31353Version 1.01
– Added more fishing spots
– Spread out food so it happens every 30 mins
– Connected a lot of the waypoints and added flying nodes betweenAttachments:
You must be logged in to view attached files.July 30, 2021 at 10:55 pm #31375Version 1.02
– Combined one of the randoms to keep our time below the max duty time
– Tweaked navigation grid slightlyAttachments:
You must be logged in to view attached files.August 3, 2021 at 3:11 am #31447Thanks so much for this!! Might be good to have the bot select a bait as well, just in case.
- This reply was modified 3 years, 3 months ago by nc4N7w4D.
August 3, 2021 at 9:11 pm #31467August 4, 2021 at 4:37 am #31470Thank you for this! Fishing at 51 atm and still going strong! but I would recommend that it doesn’t just immediately land on the edge of the island and start fishing randomly. Maybe randomized waypoints where it goes over to different parts of the island? Just to randomize it and make it less “detectable”
August 4, 2021 at 8:55 pm #31497August 5, 2021 at 2:37 am #31504Version 1.03
– Added more waypoints from start area to fishing area
– Changed from single waypoint to random waypoint to travel to the fish island
– Added more fishing waypoints
– Made our time in the Diadem a little shorter. It fits without our food buff cycle now
– Attempts to buy Butterworms from the vendor when we first enter the Diadem after repairing. It will buy Butterworm x99x2 which was like 600ish gilAttachments:
You must be logged in to view attached files.August 5, 2021 at 6:13 am #31509August 22, 2021 at 1:27 pm #31899Okay so I’m new to all of this, Can somebody explain What my key bindings need to be for Target NPC and start Duty? I currently have target in PC on F12
//Target NPC and start Duty
key(num.)
key(num.)
key(num.)
key(num.)
key(num.)key(num0, 1)
key(num0, 1)
key(num0, 1)
key(num0, 1)
key(num4, 1)
key(num0, 2)
key(num8, 1)
key(num4, 1)
key(num0, 1)// AFK till we enter Duty
afkFor(00:00:10)I’m not sure what I’m supposed to change in thisn
November 1, 2021 at 1:43 am #33191November 1, 2021 at 10:24 pm #33199I ended up figuring out the issue, here’s a screenshot of what my key bonding looks like.
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You must be logged in to view attached files.May 3, 2022 at 9:08 pm #37411May 22, 2022 at 11:52 pm #37597Here’s mine, but again it requires some manipulation based on the weather and you may wish to add triple waypoints at each spot to not appear with bot-like behavior.
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You must be logged in to view attached files.May 23, 2022 at 12:29 am #37599 -
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