Forum › Forums › Discussion › Problem with connecting teleport spot to grinding spot
This topic contains 7 replies, has 4 voices, and was last updated by Trotski 3 years, 10 months ago.
-
AuthorPosts
-
January 15, 2021 at 6:28 pm #26547
Dear,
I want to make my own scenario but I’m facing the following problem:
Some of the grids don’t have the teleport spot connected to the first beacon. So miqobot doesn’t know how to navigate towards that spot.
How can I easely do this myself? Is there anyway a manual on how to create a navigation towards a certain grid? I tried to experiment a bit with the navigation tools and help but it seems really hard. Is there an easy way to fix this?
January 15, 2021 at 6:30 pm #26549Yea theres a manual: https://miqobot.com/forum/forums/topic/help-navigation/
January 15, 2021 at 6:51 pm #26550Yeah I found that guide but it didn’t explain how the mechanics of a teleport-spot work. The grids that have the connection they all have a certain built and I don’t see the logic behind it. I guess it has to do with the random point you spawn, but then they are all connected together so I don’t understand how to make that myself.
January 15, 2021 at 11:25 pm #26574Hey Trotski, will try to help clarify here.
In the navigation tab, try enabling “show on radar.” Miqo tries to navigate to the nearest waypoint (the colored squares). When you spawn at an aetheryte, it will be at a random point around the aetheryte. High quality navigation grids have a ring of waypoints around the aetheryte which are interconnected with lines. The lines commonly converge with a single fly/mount waypoint that leads a path to the gathering area.
For grids that don’t have this available, you can use the editor to manually add waypoints and connecting lines to that existing grid. Details are in the link Lyfox provided.
It might seem intimidating at first. Once I got used to it, I found it easy and intuitive.
January 16, 2021 at 1:14 am #26577January 16, 2021 at 1:28 am #26578wont miqo get stuck without the ring though?
miqo only runs in a straight line, so if you unfortunately spawned right in front of the aetherite blocking the waypoint, miqo will bump into it
happened to me when i was making a waypoint from limsa plaza to the MB- This reply was modified 3 years, 10 months ago by a.
January 16, 2021 at 2:23 am #26581In a city yes most likely. Those aetherytes are rather big so you have to get around them. But in the air its almost impossible to get stuck because the collision box on world aetherytes is much smaller. I usually place two fly points like a fork just to make sure. Worked perfectly for the past few years.
January 16, 2021 at 10:31 am #26591 -
AuthorPosts
You must be logged in to reply to this topic.