Forum › Forums › Grids and Presets › Infinite Universal Diadem Scenario Botanist🌱, Miningâš’, and Fishing🎣
Tagged: Diadem Gathering
This topic contains 933 replies, has 246 voices, and was last updated by Guni 6 months, 2 weeks ago.
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May 21, 2022 at 7:26 am #37590
Sorry, I don’t mean to come in here and be snarky, but I’m kind of surprised to see this 55 page thread, the amount of work put into this, and see these weird problems like getting stuck on the oddly delicate island, saying there’s no real fix for it. Maybe I’ll share my scenarios, but thought I’d throw you a bone and give you a hint: the diadem nodes are entirely scripted in the same spots with the same items every single time, lapping clockwise for mining or counter-clockwise for botany. You can just waypoint(x) gather(1) on every single node. diademBoom() specific mobs. holdKey(w, 2) into wind tunnels. It’s far more natural-looking and effective than what this scenario is trying to achieve.
- This reply was modified 2 years, 7 months ago by Nucode.
May 23, 2022 at 4:50 am #37600May 24, 2022 at 4:01 pm #37615May 24, 2022 at 11:56 pm #37625May 25, 2022 at 2:09 am #37626Sorry, I don’t mean to come in here and be snarky, but I’m kind of surprised to see this 55 page thread, the amount of work put into this, and see these weird problems like getting stuck on the oddly delicate island, saying there’s no real fix for it. Maybe I’ll share my scenarios, but thought I’d throw you a bone and give you a hint: the diadem nodes are entirely scripted in the same spots with the same items every single time, lapping clockwise for mining or counter-clockwise for botany. You can just waypoint(x) gather(1) on every single node. diademBoom() specific mobs. holdKey(w, 2) into wind tunnels. It’s far more natural-looking and effective than what this scenario is trying to achieve.
If you have a way to fix this, please do share. This is currently an extremely obvious way to detect bots and it’s odd that there isn’t a better fix available.
May 27, 2022 at 1:34 pm #37643My first run through diadem finished with this:
I don’t recognize this place… I think I had a blackout… Maybe somebody’s watching me! I’d better hide in the corner quietly.
Previous zone: Diadem (03AB)
Current zone: Firmament (0376)
1 trip more..
Sorry, can’t move. I had a blackout and I’m still hiding in the corner!
Destination reached!
Sorry, can’t move. I had a blackout and I’m still hiding in the corner!
Blackout while travelling… Good night! <3
(NOTE) Blackout switch is triggered.
(NOTE) Please save the message log for analysis and restart Miqobot.Do I need to write a script on top of Miqobot to re-enter and run it again?
I re-entered manually and attempted to restart and received the same error (Blackout switch triggered, save message log for analysis).
I exited and restarted the bot application and then it functioned again. I pulled the script from the 1st post. Was that the latest?
- This reply was modified 2 years, 7 months ago by tkin.
May 31, 2022 at 8:27 pm #37681June 1, 2022 at 4:17 am #37688June 10, 2022 at 3:12 am #37799So I initially didn’t use the Universal one here. There aspects about it I didn’t like. I used someone else’s grid/scenario and tried tailoring it for Botany. But frankly, it would fail too often to make it worthwhile. And that’s ok. Maybe it worked for them. Not for me.
I’m looking for just Skyward points. Exp and gil doesn’t matter. Just care about the points. I wound up coming back to the scenario posted in this thread. I pretty much cut out the stuff that looks suspicious and seemed to be problematic to me.
I got rid of the chapters that deal with “DiademBoom” – which I guess is using the Augur. Considering it flies out of its way to use it, it seemed inefficient to me. I got rid of the “repairNPC” step at the beginning. I can repair my own gear. Running off to that NPC looks suspicious. I also got rid of the “turn in collectables” part. That doesn’t buy me anything. If my inventory is filling up, turning it in doesn’t help me. I also changed the “num0” to target NPC to start Diadem. I found it was unreliable on a good day. I essentially mapped “target nearest NPC or object” to a key and then used that in place of num0 for the step that targets the NPC. The key thing is that by removing the “DiademBoom” chapters, it still takes 30 minutes to complete the other chapter between. Which means that Return is back up again by that point.
Mind you, some of this stuff could have been left in. But, I’m tailoring it for my needs and this is working much better.
I commonly start the scenario when I begin telework (yay for being doubly productive!). My other script, I was having to check on it every 30 minutes. It was uncommon for it to make it the full 3 hours and then put me back in Diadem to repeat it. But with the Universal script, it pretty much just runs and runs.
June 10, 2022 at 11:00 am #37802So I initially didn’t use the Universal one here. There aspects about it I didn’t like. I used someone else’s grid/scenario and tried tailoring it for Botany. But frankly, it would fail too often to make it worthwhile. And that’s ok. Maybe it worked for them. Not for me.
I’m looking for just Skyward points. Exp and gil doesn’t matter. Just care about the points. I wound up coming back to the scenario posted in this thread. I pretty much cut out the stuff that looks suspicious and seemed to be problematic to me.
I got rid of the chapters that deal with “DiademBoom” – which I guess is using the Augur. Considering it flies out of its way to use it, it seemed inefficient to me. I got rid of the “repairNPC” step at the beginning. I can repair my own gear. Running off to that NPC looks suspicious. I also got rid of the “turn in collectables” part. That doesn’t buy me anything. If my inventory is filling up, turning it in doesn’t help me. I also changed the “num0” to target NPC to start Diadem. I found it was unreliable on a good day. I essentially mapped “target nearest NPC or object” to a key and then used that in place of num0 for the step that targets the NPC. The key thing is that by removing the “DiademBoom” chapters, it still takes 30 minutes to complete the other chapter between. Which means that Return is back up again by that point.
Mind you, some of this stuff could have been left in. But, I’m tailoring it for my needs and this is working much better.
I commonly start the scenario when I begin telework (yay for being doubly productive!). My other script, I was having to check on it every 30 minutes. It was uncommon for it to make it the full 3 hours and then put me back in Diadem to repeat it. But with the Universal script, it pretty much just runs and runs.
Can you post your edit I am interested in just scripts as well
June 12, 2022 at 5:02 pm #37820June 16, 2022 at 12:22 am #37847June 19, 2022 at 10:42 pm #37875June 21, 2022 at 5:33 am #37887I have no idea why this is breaking. I’m trying to use the botanist one, starting from step 5 (gather 18) inside the diadem. Sometimes, it uses my mount and flies up and then does nothing afterwards. Other times, my character is just standing on the ground.
I’m pretty sure my keybinds are all assigned so no idea what is up. Can anyone help me?
July 6, 2022 at 3:20 pm #38088 -
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