Hello,
I looked around a bit and didn’t see the answer to this question (so if its already there, forgive me).
A lot of the older grids from the index section use stealth. Obviously this isn’t needed at 70 so I have the option of leaving it there and allowing the char to stealth (looks very suspicious) or removing it from the bar, which causes the char to stand still for 1-3 seconds after every “trip” (so 4-5 stops per node), which also looks very very suspicious and is slow.
Is there a simple fix to this? The last one Ive had this issue on as an example is the cobalt ore node.
Thanks