Forum › Forums › Grids and Presets › 6.2 Legendary Node Scenario
This topic contains 24 replies, has 8 voices, and was last updated by Asynchria 1 year, 8 months ago.
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September 17, 2022 at 3:27 pm #38750
I’ve tested the loop a few times, so most of it should be good. Let me know if something needs to be fixed.
V1 is a simple 1 hour loop (25 chapters).
V2 is a 3 hour loop (73 chapters)I use V2 as I also use spiritbond pots. So the whole scenario lasts for one whole potion duration.
If you have any questions about something, or would like to change or alter, feel free.
- This topic was modified 2 years, 1 month ago by Hikarin.
September 17, 2022 at 3:59 pm #38759I don’t know why, but I can’t find the edit button on the post anymore…
Anyways;
Notes:
1. Every “even number” chapter has “sendKey(g, 2.5)”. This is for cordials. If you want to use cordials, either assign to the G key, or change the key yourself (in every even chapter). If you don’t want to use them, either delete the entry, or don’t assign anything to the G key.
2. Only on chapter one, it has “sendKey(ctrl+num6, 2.5)”. This is for the spiritbond potion. Do the same as above.
3. On chapters 1/11/23/25/47/59/71, it has “sendKey(ctrl+num9, 2.5)”. This is for food. Again, do the same as above.
4. I noticed that sometime, depending on how many materia extractions are done at one time, the bot seems to skip 1 or 2 at the end. So each odd chapter will attempt to extract materia twice.
5. The scenario is set to move the chapter near the nodes 30 ET minutes before the node appears.Also, small update to V1.1 and V2.1.
I will be doing a full stress test (over 6 hours) over the night. Hopefully things go well.
Again, if you find any issues, please let me know.
September 18, 2022 at 3:28 am #38786September 18, 2022 at 6:48 am #38790September 18, 2022 at 7:18 am #38793Update;
During my stress test, it ran into a weird trap about 6 hours in. I’m not entirely sure what happened, but it happened with the Ilmenite route on Mare Lamentorum. My character was stuck between some rocks, though it should have been flying over it.I adjusted the route a bit, and I’ll post an update after a few tests.
- This reply was modified 2 years, 1 month ago by Hikarin.
September 18, 2022 at 9:07 am #38808September 18, 2022 at 12:38 pm #38816September 18, 2022 at 2:37 pm #38826Go to “navigation”, and on the right side you’ll see a list of “grids”. Look for the “Ilmenite” grid. All the grids from my scenario are named after the materials that each grid is for.
So once you find the “Ilmenite” grid, click on it once and then click “delete”.
- This reply was modified 2 years, 1 month ago by Hikarin.
September 18, 2022 at 3:45 pm #38829September 18, 2022 at 5:06 pm #38831September 18, 2022 at 5:24 pm #38833Also, I get this on chapter 17 when it is extracting materia and it then just stops (what am I doing wrong?):
(12:21:58 PM) All gear repaired ^_^
(12:22:00 PM) Left to materialize: 7
(12:22:01 PM) A suspicious error…
(12:22:03 PM) Left to materialize: 6
(12:22:04 PM) A suspicious error…
(12:22:07 PM) Left to materialize: 5
(12:22:08 PM) A suspicious error…
(12:22:11 PM) Left to materialize: 4
(12:22:12 PM) A suspicious error…
(12:22:14 PM) Left to materialize: 3
(12:22:16 PM) A suspicious error…
(12:22:16 PM) Oh no, I broke something. Too many errors 🙁
(12:22:16 PM) ERROR (Chapter 17, Line 9): Execution errorThen does the same exact thing on chapter 19.
- This reply was modified 2 years, 1 month ago by Nowlflr.
September 18, 2022 at 5:36 pm #38836September 19, 2022 at 2:43 am #38851September 19, 2022 at 8:22 am #38870Thank you for your hard work, I changed it a bit to my liking from yours.
1. after each node, I tp back to Estate Hall (or other afk map) instead of the next map, to look less sus.
2. wait till 30min+ pass the ET at the Estate Hall, repair, get mats and tp back to the site. so when there is miqo bubby flying around, i’m not flying with them. again to look less sus.
i do have 5000 tp roll to burn, that’s why i prefer this method. (been hoarding on those)September 19, 2022 at 8:53 am #38878For the Tertium grid, I bypassed ’23,beacon’, went to ‘0,foot’, dismounted, then mounted back up, and returned to ’23,beacon’ to finally wait for the node. Thought that was unnaturally weird but can’t figure out how to fix it.
Hmm.
Sometimes things like that happen when there’s a sudden lag spike or FPS drop when the bot tries to do something.
Anyways, I wanted to adjust the route a bit anyways, so I made an update. I haven’t tested it yet though.
- This reply was modified 2 years, 1 month ago by Hikarin.
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