shallowsteve

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  • in reply to: [request] new skybuilder grid! #18677
    shallowsteve
    shallowsteve
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    It’s still getting hung up on those river rocks at x22 y11, and I can’t seem to find a fix for it either. However, in some of the other zones, a way to make it seem a bit more human and natural would be to switch nodes on the ground from ‘mount’ to ‘foot’, especially ones where two resources are side by side. Looks super awkward when you harvest, mount, don’t go anywhere, dismount, harvest.

    in reply to: [request] new skybuilder grid! #18672
    shallowsteve
    shallowsteve
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    I’ve been messing around with the two ones posted here so far, and Il Mheg is a goddamn nightmare to set waypoints for because of those nodes on the rocks. Mount won’t land, character won’t get high enough, mount runs into wall, says screw it I’m going to the next node.

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