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If youre looking for a solo way in a private instance then yes: https://miqobot.com/forum/forums/topic/would-love-to-see-level-57-60-dungeons-in-the-squadrons/
Running 61+ dungeons in duty finder is faster of course but theres no squadrons there.Miqo always selects the closest NPC regardless of their name or camera angle. Targeting NPC by name is not supported atm. You can use waypointPrecise() to step closer to the barracks. Or you can insert holdKey(w, 0.4) before teleportNpc(). Should be enough to push your character closer to entrance.
From Miqo documentation:
Function does not explicitly detect scrip limits. However after 4 ingame errors are displayed, function will stop and break scenario flow. If you want to continue delivery regardless of scrip limits, specify “ERR_IGNORE” as parameter.
So in your case it should be
deliverCollectables(ERR_IGNORE)
Also for buying step of a scenario, just using key sends right now, but it feels so buggy, sometimes it works fine. Sometime it goes to wrong item, it is just all over the place. I think it has something to do with cursor awakening or not from what I read, but even when I do not touch anything at all it will do different things with the same step and key input. So idea is there a good way to bypass this issue.
This is one of the things that Miqo team is planning to fix in scenario update. Basically any sendKey() sequence is guaranteed to be unstable because there is no feedback loop to correct mistakes on the fly. Thats why new scenario functions made by devs are so much better. They have a feedback loop and so they are very stable. Until then the best solution is to buy items by hand. You have to do it only once in 2-3 hours so its not so bad. And besides its not a good idea to keep Miqo running all day without supervision. So if you check up on her anyway why not handle the buying step along the way.
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