Gmgmgm

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  • in reply to: Request: New Levinstrike Aethersand Scenario #29893

    Gmgmgm
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    I don’t know exactly how Miqobot handles imports but it’s probably better to remove outdated scenarios and to make sure there are not conflicting grids, for example multiple navigation grids with the same name.

    • This reply was modified 3 years, 6 months ago by  Gmgmgm.
    in reply to: Request: New Levinstrike Aethersand Scenario #29889

    Gmgmgm
    Participant
    1+

    Hey,

    I checked every navigation grid and didn’t find any node that could cause my character to get stuck, it never happened to me. I don’t know what could cause this, maybe the size of the mount can cause this issue ? I did some work regardless and tried to make to navigation safer but I can’t know for sure if the problem is fixed or not.

    I removed the previous scenario just in case.

    • This reply was modified 3 years, 6 months ago by  Gmgmgm.
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    in reply to: Request: New Levinstrike Aethersand Scenario #29845

    Gmgmgm
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    Hello,

    ^Gmgmgm your scenario is working great for me aside from getting stuck on walls in Lakeland while trying to dismount (PC is hovering over the wall just slightly, rather than the ground and therefore can’t dismount).

    I think I found and fixed the problem you encountered, here is the scenario.
    I also detached the faulted scenario from the forum just in case.

    in reply to: Request: New Levinstrike Aethersand Scenario #29719

    Gmgmgm
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    0

    use my scenario and change only the gather preset. It just works

    Hello, I merged jakebnda’s scenario with neitro’s one and everything seems to work just fine for a whole Eorzean Day.
    Here is the exported result.

    in reply to: Request: New Levinstrike Aethersand Scenario #29629

    Gmgmgm
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    0

    I must have uploaded the Final Final instead of the Final Final Final. Here ya go!

    Hello, thanks a lot!
    Everything is working fine for me except for page 6, it always ends up with my character stuck on a waypoint and not gathering anymore. I tried to change the waypoint to 5/8 and got the same result. I didn’t try to move any waypoint atm.

    I’m using this version of the scenario.

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