Forum › Forums › Discussion › Some reasonable petitions to Miqo pls
This topic contains 9 replies, has 7 voices, and was last updated by Kim_Lee 3 years, 7 months ago.
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March 22, 2021 at 4:49 am #28902
1. Really want a mob grinding function to grind some materials. I know it existed but miqo removed it due to security concerns, but I can’t find the vote site any more XD.
Miqo has the best and easiest to use scenario engine compared to other trash. Thanks for keeping working on that!
2. Combat assist is awesome but we can’t do anything to the rotation, I wonder if there will be a rotation editor?
Manually casting lv80 skills adds more fun tbh 🙂3. A funtion of interacting with NPC in scenario engine will be a big step!
I imagine the function like this : interactnpc(3, 1, 1, l), means the npc has 3 steps, first 2 step we select the first option, the 3rd step we select the left option like “yes”. If it’s made to a built-in function, there will be less accident comapred to use the sendkey function.
Also, a buy-by-name npc interaction will be greater. For less work, you may even start it without resource check.
4. Miqo users deserve a house bidding function (I had the house, using sendkey XD)
5. I really appreciate miqo team and the community especially I tried the trash today. It has been removed permanentaly.
March 22, 2021 at 10:46 am #289061. Yeah would be nice
2. Do their job. I do not need it. I need more crafter and gatherer functions.
3. It is possible with the scenario with a work around didn’t need it.
4. It is possible too with the scenario engine so i do not care about.
5. I really apperciate the miqo team and the community too
March 22, 2021 at 12:25 pm #28908March 22, 2021 at 12:38 pm #28909March 22, 2021 at 5:33 pm #28915March 22, 2021 at 5:35 pm #28916March 22, 2021 at 6:57 pm #28918March 23, 2021 at 1:34 pm #289371. Really want a mob grinding function to grind some materials. I know it existed but miqo removed it due to security concerns, but I can’t find the vote site any more XD.
Monster Grinding function did not exist. It hasn’t been implemented yet.
Our community assigned a low priority to this feature due to inherent danger posed by open-world combat. Therefore we focus on implementing private instance activities and Assist Mode instead.
For additional information about open-world combat, please read this thread:
Asking the community: Thoughts on Open World Combat and User Protection2. Combat assist is awesome but we can’t do anything to the rotation, I wonder if there will be a rotation editor?
Yes, precise rotation customization will be implemented in the future.
3. A funtion of interacting with NPC in scenario engine will be a big step!
I imagine the function like this : interactnpc(3, 1, 1, l), means the npc has 3 steps, first 2 step we select the first option, the 3rd step we select the left option like “yes”. If it’s made to a built-in function, there will be less accident comapred to use the sendkey function.
Also, a buy-by-name npc interaction will be greater. For less work, you may even start it without resource check.
Yes, these functions are already planned along with multiple other improvements for Scenario Engine.
Thank you for your request.April 2, 2021 at 12:39 pm #290822. Combat assist is awesome but we can’t do anything to the rotation, I wonder if there will be a rotation editor?
Yes, precise rotation customization will be implemented in the future.
Is this the Level 80 rotations update?
April 2, 2021 at 1:10 pm #290832. Combat assist is awesome but we can’t do anything to the rotation, I wonder if there will be a rotation editor?
Yes, precise rotation customization will be implemented in the future.
Is this the Level 80 rotations update?
No rotation customization will more than likely be after beta. Which will be after lvl 90.
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