Forum › Forums › Grids and Presets › Skills (Beta) Use for collectables
This topic contains 5 replies, has 4 voices, and was last updated by
Miqobot 9 years, 2 months ago.
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July 11, 2016 at 2:43 pm #1859
Not sure if this has been discussed before but I was wondering if the skills (beta) included cursor down, up, left, right and confirm/cancel. I’ve just created a grid to take me on a nice scenic route to the the Chrysahl Greens from the aetheryte. But then i was thinking I’ve got a set rotation I could use to guarantee 2/3 at a time. It’s just navigating through the menu’s that i’m not sure on. I’m at work so can’t test the theory right now just wanted to check if anyone else had attempted.
For example. I would have the Collectors glove and Truth of the Forests on already. I would set it to hit slot 6 and have the following in the skills: Num0, Num0, 1, 3, 1, 3, 2, 3, Num 0, Num 0, Num 0. Is this feasible or am i living in a dream world? 😀
July 13, 2016 at 7:02 am #1864Yes, it is possible to create a skill macro that would navigate through the menus.
But I’m afraid the result would be highly unstable due to lags and fragility of ingame cursor.
(For example, the ingame cursor stops reacting to keystrokes whenever you move your mouse in foreground, so Miqobot uses extra layers of AI logics to detect this kind of issues and recover from them.)That’s why we are preparing a special Gathering Rotations Designer. It will allow you to create complex rotations for Collectables which will be both stable and lag proof.
It will look like this:
Optimizations for Crafting Solver are almost completed, and we are going to release a new Beta version in a matter of days. Please hold on just a little longer 🙂
July 13, 2016 at 10:30 pm #1865August 22, 2016 at 6:32 am #1983September 7, 2016 at 10:32 am #2088September 8, 2016 at 9:27 pm #2093 -
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