Thank you for reporting!
Yes, there is indeed a problem with being unable to target the NPC under some specific camera angles.
Miqobot is already aware of the possible issues and she already tries to mitigate the circumstances by scrolling through the targets on screen, then adjusting camera left and right, and then adjusting camera up and down.
But due to not using code injections, Miqobot can not detect 3D obstacles which may be interfering (the reception desk in this case). This is the seventh iteration of the algorithm, and we are still looking for ways to improve it. We are open to any ideas and suggestions you might want to share 🙂
If you have found the way to make the camera positioned correctly, this is the best solution at the moment. I think we should add this information to the Chocobo Racing guide, until we find a better solution. By zooming in, do you mean that you switch into 1st person view, or do you place the camera as close as possible to your character in 3rd person view?
Thank you very much!