MGP farming doesn't work on housing machines

Forum Forums Discussion MGP farming doesn't work on housing machines

This topic contains 26 replies, has 11 voices, and was last updated by  blueh 4 years, 1 month ago.

Viewing 12 posts - 16 through 27 (of 27 total)
  • Author
    Posts
  • #24689
    Miqobot
    Miqobot
    Keymaster
    2+

    Zone verification is implemented at several levels, so it’s not an easy thing to do. We will have to redesign the algorithms before it becomes possible. And it will require postponing other features in development.

    With your permission, we would like not to assign a critical priority to this request.
    But we will try to include the necessary adjustments in the next update.

    #24690

    AkiZero
    Participant
    0

    Yes that feature is not too important, but I’m glad that you put it on your list! 🙂
    Thanks for the good support!

    #24693

    Playa5550
    Participant
    0

    yea if it requires a lot of work then its probably not worth it, unless is there a way to add housing as a verified zone similar to minion square?

    #24697
    Cirno#9
    Cirno#9
    Participant
    0
    
    (22:39:06) [48.08% - Good]
    (22:39:10) [48.08% - Good, 39.98% - Good]
    (22:39:13) [48.08% - Good, 39.98% - Good, 2.66% - Nothing]
    (22:39:17) [48.08% - Good, 39.98% - Good, 2.66% - Nothing, 2.66% - Nothing]
    (22:39:21) [48.08% - Good, 39.98% - Good, 2.66% - Nothing, 2.66% - Nothing, 2.65% - Nothing]
    (22:39:24) [48.08% - Good, 39.98% - Good, 2.66% - Nothing, 2.66% - Nothing, 2.65% - Nothing, 2.66% - Nothing]
    (22:39:28) [48.08% - Good, 39.98% - Good, 2.66% - Nothing, 2.66% - Nothing, 2.65% - Nothing, 2.66% - Nothing, 0.68% - Nothing]
    (22:39:32) [48.08% - Good, 39.98% - Good, 2.66% - Nothing, 2.66% - Nothing, 2.65% - Nothing, 2.66% - Nothing, 0.68% - Nothing, 0.26% - Nothing]
    

    So it seems Miqobot is getting stuck on the top most point of the Out on a Limb game routinely on cactuar, morbol, or titan settings as of today for some reason.

    It also will sometimes doubles down after the designated 15 second stop time as well occasionally.

    Edit:
    Setting a double down stop point of 20 seconds has helped mitigate the problem for some reason. Drops the reward a bit, but it’s not a big enough difference to matter.

    Edit #2:
    Nevermind. Double down timer is just straight up broke. It’s only sometimes obeying the set time.

    • This reply was modified 4 years, 2 months ago by Cirno#9 Cirno#9.
    • This reply was modified 4 years, 2 months ago by Cirno#9 Cirno#9.
    #24701
    Cirno#9
    Cirno#9
    Participant
    0
    
    (22:39:06) [48.08% - Good]
    (22:39:10) [48.08% - Good, 39.98% - Good]
    (22:39:13) [48.08% - Good, 39.98% - Good, 2.66% - Nothing]
    (22:39:17) [48.08% - Good, 39.98% - Good, 2.66% - Nothing, 2.66% - Nothing]
    (22:39:21) [48.08% - Good, 39.98% - Good, 2.66% - Nothing, 2.66% - Nothing, 2.65% - Nothing]
    (22:39:24) [48.08% - Good, 39.98% - Good, 2.66% - Nothing, 2.66% - Nothing, 2.65% - Nothing, 2.66% - Nothing]
    (22:39:28) [48.08% - Good, 39.98% - Good, 2.66% - Nothing, 2.66% - Nothing, 2.65% - Nothing, 2.66% - Nothing, 0.68% - Nothing]
    (22:39:32) [48.08% - Good, 39.98% - Good, 2.66% - Nothing, 2.66% - Nothing, 2.65% - Nothing, 2.66% - Nothing, 0.68% - Nothing, 0.26% - Nothing]
    

    So it seems Miqobot is getting stuck on the top most point of the Out on a Limb game routinely on cactuar, morbol, or titan settings as of today for some reason.

    It also will sometimes doubles down after the designated 15 second stop time as well occasionally.

    Edit:
    Setting a double down stop point of 20 seconds has helped mitigate the problem for some reason. Drops the reward a bit, but it’s not a big enough difference to matter.

    Edit #2:
    Nevermind. Double down timer is just straight up broke. It’s only sometimes obeying the set time.

    Hm. Can only edit post twice, I guess.

    So double down function on Out on a Limb is pretty busted. I’ve observed it doubling down past the set time and also not at all on the first win.

    #24704
    Miqobot
    Miqobot
    Keymaster
    0

    Miqobot does not support housing minigames.
    If you don’t play minigames on Minion Square, several algorithms will be broken. Double down timer is one of these algorithms.

    #24705

    Uxhak
    Participant
    0

    so this may be slightly off topic but there are other minigames that too. And I wouldn’t want this to take any precedent over other planned features but what is the likelihood of, while fixing the currant minigames to be able to use housing furniture, that you also add the other furniture minigames?

    #24706
    Miqobot
    Miqobot
    Keymaster
    0

    We are sorry, other housing minigames would require a completely different system.
    Their implementation will take several weeks and will occupy a full development cycle.

    #24707

    Playa5550
    Participant
    0

    Guessing it would be too much work to add housing as an area that’s treated the same as minion square? Unsure if each plots interior is considered a unique area or just a different instance of the same one.

    #24708
    Cirno#9
    Cirno#9
    Participant
    0

    Miqobot does not support housing minigames.
    If you don’t play minigames on Minion Square, several algorithms will be broken. Double down timer is one of these algorithms.

    Ah, good to know. I’ll change up what I’m doing then.

    #24743

    yurikoma
    Participant
    0

    looking forward to this being updated, would make things so much more convenient and help with other players casually reporting you. especially during the make it rain event

    #24890

    blueh
    Participant
    0

    I would love it if they made it work for house available minigames, I know it wouldn’t prevent suspensions for using it for long periods of time, but I can only see benefits from avoiding players suspicions and player reports.

    • This reply was modified 4 years, 1 month ago by  blueh.
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