Forum › Forums › Grids and Presets › Island Sanctuary All mats, no flying needed
Tagged: Island Sanctuary
This topic contains 63 replies, has 27 voices, and was last updated by GoodnightMoon 2 months, 1 week ago.
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August 28, 2024 at 12:07 pm #41511October 17, 2024 at 4:38 pm #41738October 18, 2024 at 12:52 am #41739
There are two components:
– scenarios (instructions)
– grids (coordinates and logistics)The grids are just points of actions (node, fly, mount, walk, sprint) connected by lines or paths (which can also be set to one-way paths).
Scenarios are basic scripts which guide your character along the grid. The scenario “story” should start with selecting a grid that is loaded into miqobot. Then it tells it to go to say… “point 44”. Miqobot will then detect the shortest route to get to point 44 using the instructions of each point your character passes/interacts with. It can only travel the lines conencted to the points using the instructions of each point and each line. You can hide the grid and show the grid. I recommend hiding it for this particular one because theres a million points. When the script says to gather, it will stop at the point instructed and then find the nearest connected node to gather from, from that point. So let’s say you go to point 44 and the nearest node is actually at point 55. Your character will run all the way to point 55 and then gather at the node connected by the branches from point 44 to the nodes within a certain radius – gather and then go all the way back to point 44 again to continue the script. This is why most points are located directly next to nodes to make scripting easier.
Basically if you know which points you want to gather from you can construct your own scenario using any premade grid quite simply. The hard part with this grid in particular is that it does not have efficient pathing for focusing particular nodes.
There is an editor mode and honestly people are just way too lazy to give it half an hour to figure out – then you can make your own custom grids and tailor scenarios without having to be stuck relying on others.
October 21, 2024 at 3:33 am #41751 -
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