Index: Gathering Grids

Forum Forums Grids and Presets Index: Gathering Grids

This topic contains 497 replies, has 189 voices, and was last updated by  LunarEclip3e 1 year, 1 month ago.

Viewing 15 posts - 91 through 105 (of 498 total)
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  • #1966
    Blackhawk
    Blackhawk
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    0

    Camphorwood. Sorry forum didn’t allow multiple attachments!

    #1968
    Blackhawk
    Blackhawk
    Participant
    0

    Ok, been running the Camphorwood grid for around an hour now and found 1 issue. Under gather by name , at the lowest spot put “Cluster” as there’s an ephemeral node that occasionally pops that is close enough for this grid to go to. Without Cluster added as a gather it will just sit there on that node and cycle as there’s nothing in there that it can collect that meets the name requirement.

    #1969
    Blackhawk
    Blackhawk
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    0

    Found another rare but critical issue. Here’s the updated grid with the fix. 1.75 hours into gathering with it produced the random mob that was too close before going stealth.

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    #2001
    Miqobot
    Miqobot
    Keymaster
    0

    Index entries for Lumythrite Ore and Camphorwood have been updated 🙂
    Thank you very much!

    #2019
    captainblunt
    captainblunt
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    0

    Western Thanalan > silver Bazaar
    Grade 3 Carbonized Matter, Water Shard, Grade 2 Thanalan Soil (Hidden)

    Max Branch 25

    No warnings.

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    #2023
    Miqobot
    Miqobot
    Keymaster
    0

    It’s great!
    Thank you very much, your grid is added to the index 🙂

    #2027
    Blackhawk
    Blackhawk
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    0

    Wattlebark grid. Ran it all night without any deaths, so safe. Again, move the beacon in the air to prevent multiple peeps afk in same spot LOL!

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    #2029
    Blackhawk
    Blackhawk
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    0

    Old-Growth Camphorwood. Beacon movement recommended.

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    #2031
    Blackhawk
    Blackhawk
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    0

    Smithsonite/Meteorite grid. Safe. Move beacon as usual.

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    #2049
    Blackhawk
    Blackhawk
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    0

    Adamantite Grid. Ai’s used to work, but seems they changed the position of a Clockwork Bit at 24.1, 6.5 node and was causing aggro before stealth could be engaged. I ran this new grid all day without incident.

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    #2051
    Blackhawk
    Blackhawk
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    0

    Here’s one for Dravanian Paprika, another legendary node so once again may want to change position of beacon.

    EDIT by @miqobot:
    In Stormblood 4.0 Dravanian Paprika is moved to another location.
    Now it shares nodes with Vanilla Beans and Frost Cotton Boll.

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    #2054
    Blackhawk
    Blackhawk
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    0

    Crystallized Sap. Legendary botany node.

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    #2058
    Miqobot
    Miqobot
    Keymaster
    0

    New Unspoiled and Legendary grids!
    It’s great, thank you very much 🙂

    #2289

    Kreoss
    Participant
    0

    A couple of things and I will see if I can find more out later to narrow it down.

    On the mythril chain, when it goes either from 8-0 or from 0 -8 theres a rock formation that while the jump would be normally possible the bot jumps super late and it gets stuck for a extended time. its about 50-50 if it can dislodge itself or not. easiest fix is the the ridge drectly to the right of that is a clean walk up and less than two character widths is a very easy jump, but I dont know how to adjust the waypoints to fix.

    On the Grade two carbonized, the there is a Ziz directly in the middle of the path in front of a rock where one of the nodes are. even with auto stealth the bot runs directly into it on multiple runs and it constantly agros. Having a chocobro out and auto attacking the Ziz once takes care of it, but you cant run the bot without constant vigilance without

    #2329
    Miqobot
    Miqobot
    Keymaster
    0

    Index has been updated:
    – New gathering grids.
    – New 60*** items (from patch 3.4).

Viewing 15 posts - 91 through 105 (of 498 total)

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