Hi all,
Is there a way to control the timeout for the diademBoom() command? Currently, if no mob is within range, the command defaults to waiting for 3 minutes. I was hoping I could adjust this timeout somehow, for my usage this seems too long.
I’m using some simple grids for Diadem gathering, but would rather not have to build out a whole scenario just to find points where I _should_ use boom. I have a loop built in a chapter that looks like this:
repair()
materiaExtract()
gather(20)
diademBoom()
diademBoom()
diademBoom()
repeatChapterFor(02:00:00)
Occasionally, I end up on an island with no spawns or something, and will wait through all my boom commands. I’d rather just disable the timeout or set it to something like 30 seconds. Is that possible?
Thanks!
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This topic was modified 4 years, 1 month ago by Sparkleman.