Forum › Forums › Grids and Presets › Holminster Tank Farm
This topic contains 34 replies, has 18 voices, and was last updated by Go_watch 2 months, 1 week ago.
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April 30, 2022 at 10:59 pm #37373
This is a great tank farm script, and bonus being able to trade in all the gear for GC Seals afterwards, chibikorri! I use this quite often and love it! I have a question, though, do you have any more of these, like Stormblood dungeons? Thanks!
Sadly I do not have a similar thing for Stormblood dungeons. The reason is simple: Stormblood dungeons are not implemented by Miqobot yet. The reason why this Tank farm is going into 71 is simply because it’s supported and Miqo is handling both Mechanics and Rotations like she would running it with trusts.
Another reason is stated in the opening post. There is a Sirensong scenario in the forums, which relies on a grid, macros and afkTimers. If you add those up you will be equally fast.
So for now this is the best solution Miqo can provide. But I assume Stormblood dungeons, since they are planned, will be unsync like Garuda EX. With the current situation this won’t be anytime soon tho.
April 30, 2022 at 11:31 pm #37374I am super confused at this point i legit need someone to point me whats that i am doing wrong
(7:38:08 PM) (SCENARIO) Started:
(7:38:08 PM) ‘tank farm’
(7:38:08 PM) Chapter: 1
(7:38:10 PM) Sending key: ‘u’ (Delay: 2.00 sec)
(7:38:13 PM) Sending key: ‘num6’ (Delay: 1.00 sec)
(7:38:14 PM) Sending key: ‘num2’ (Delay: 0.50 sec)
(7:38:15 PM) Sending key: ‘num0’ (Delay: 0.50 sec)
(7:38:17 PM) Squadron Dungeons started.
(7:38:17 PM) Max dungeons: 1
(7:38:20 PM) Queuing.
(7:38:20 PM) It popped!
(7:38:23 PM) Yay, I’m taken inside!
(7:38:23 PM) Still loading :3
(7:38:32 PM) Dungeon: Holminster Switch (0345). Objectives: 24
(7:38:34 PM) Navigating to objective #1 (battle).
(7:38:36 PM) (SCENARIO) Stopping…
(7:38:36 PM) Well, you know, I don’t mind continuing it any time! 😉
(7:38:36 PM) (SCENARIO) Stopped.
This goes with squadron synced not unsyncedTroubleshoot
1. Have you enabled unsync? (gear icon -> check “unregistered”)
2. does your queue pop? (Holminster Switch -> withdraw, wait, join)
3. Have you finished Shadowbringers and therefore all of its dungeons avaiable (Requirement or the cursor won’t end up on the commence button)
4. is your posted log altered in sake of readability? you onyl perform num2 once for example.
5. are your keybinds correct? do you use “u” to open the dutyfinder? this warries depending on your client language. for example the dutyfinder is accessed by “p” in german clients, while “u” would open the character configuration. Change the key in the scenario if you use a different key.if none of above work please describe what happens on your screen once you start the scenario as detailed as possible. Without that I will not be able to help.
quick reminder how to use the scenario and what SHOULD happen:
1. open the dutyfinder
2. go to the dutyfinder setting and click gear icon -> check “unregistered” -> confirm
3. select Holminster (yellow square) and close dutyfinder
4. start scenario
5. Miqo will open dutyfinder (u) and wakes the cursor (num6)
6. Miqo will move down the list (multiple num2 inputs) and then hit “join” (num0)
7. dungeon popup will appear
8. Miqo will commence the dungeon ( squadron(1) ) and complete it aloneJune 3, 2022 at 10:51 pm #37726i was having issues so im going to post what i did in case others are too
I had unsynced on and checked the dungeon but synced squad kept showing up until i did this.
want to add in a Repair but not sure where yet ^^//setup
dungeon(holminster)
fullClear(on)
openCoffers(on)//dutyfinder
sendKey(u, 2)key(alt+num*, 1) //wake up cursor
key(, 1) //cycle up
sendKey(num2, 0.5) //cycle down
sendKey(num2, 0.5) //cycle down
sendKey(num2, 0.5) //cycle down
sendKey(num2, 0.5) //cycle down
sendKey(num2, 0.5) //cycle downkey(NUM6) //select join
key([) //confirmafkFor(00:00:5) //duty pop
key(alt+num*, 1) //wake up cursor
key(NUM0) //commence left
key([) //confirm//dutypop -> start dungeon
squadron(1)repeatAll(99)
June 4, 2022 at 1:51 pm #37732June 5, 2022 at 9:09 pm #37739wow if can get this to work that will be awesome. i want to give it a try. how long does an unsynch run take with a 90 tank?
You may have tested it by now, but I just did a run and it took about 26 mins as a 593 WAR.
June 6, 2022 at 2:31 am #37743June 14, 2022 at 12:04 am #37827June 14, 2022 at 1:42 am #37831June 14, 2022 at 11:16 pm #37838based on what I read, the only reason I see why trusts are used instead for some people might be that not all Shadowbringers dungeons are actually unlocked. But peopel also didn’t confirm it.
But I fixed that potential issue by, instead of going down the dungeon list, going up. So, please try the below and see if it is working. I can’t recreate the issue otherwise as it works 100% for me..
BTW: with full clear and open coffers off a GNB 600 needs like 23 Minutes to clear.
//setup dungeon(holminster) fullClear(off) openCoffers(off) //dutyfinder sendKey(u, 2) //wake cursor sendKey(num6, 1) //go up the list sendKey(num8, 0.5) sendKey(num8, 0.5) sendKey(num8, 0.5) sendKey(num8, 0.5) sendKey(num8, 0.5) sendKey(num8, 0.5) sendKey(num8, 0.5) sendKey(num8, 0.5) //go right to join button sendKey(num6, 0.5) //confirm sendKey(num0, 3) //dutypop -> start dungeon squadron(1) repeatAll(99)
June 15, 2022 at 11:46 am #37844June 16, 2022 at 4:19 pm #37850June 16, 2022 at 7:01 pm #37851June 23, 2022 at 10:16 am #37903everything works as should but for some reason at end, it keeps targeting that last chest and not exit unless i allow it to open all chests. would anyone have an idea? I’m not sure what to do.
yeh, usually miqo will rotate between chest and exit for a while and then exits finally. However, on my side she never gets stuck there. so openChests(on) can be an option to avoid that behaviour.
August 1, 2022 at 4:08 am #38271November 30, 2022 at 7:29 pm #39758 -
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