Help in creating a scenario

Forum Forums Grids and Presets Help in creating a scenario

This topic contains 2 replies, has 3 voices, and was last updated by  Sovereignty 2 years, 3 months ago.

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  • #35428

    gri
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    Hi everyone,

    Thank you all in the community who create wonderful scenarios, which I have been using since I joined. However, I would like to learn how to create my own and am having a bit of a hard time, so I decided to come ask for help. I would like to be able to create a scenario using the already existing grids that have been compiled for gathering, for example, the “Rosewood Log” one (attached). I would like to create a scenario that
    1. Teleports to The Hawthorne Hut
    2. becomes a BTN
    3. Travels to where the nodes are
    4. mounts to get to nodes
    5. gathers for a certain amount of time
    6. teleports away

    From studying other scenarios, I can recreate 1, 2, 5 and 6, but for the life of me, I don’t know what to do for #3 and 4. Any hints, suggestions, guides? Anything would be greatly appreciated. I am attaching the grid that I used for Rosewood Log that I downloaded from the compilation here in the Forum.

    Thank you,

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    #35436
    EruGuy
    EruGuy
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    From my experience, 3 and 4 are connected to the grid’s navigation. Mind you, I’m terribly horrible at creating grids myself, but the mounting and traveling aren’t done via the Scenario itself.

    #35497

    Sovereignty
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    0

    The navigation route for the gathering preset would need to have a route from the atheryte to where your gathering nodes are. What I usually do is make a circle around the atheryte, then connect each of those points to a single flight point. Then make a route from that flight point to one of your beacons.

    Once that’s setup you can use gatherPreset(nameOfPreset) to load the preset followed by gather(amounToGather) to start gathering.

    • This reply was modified 2 years, 3 months ago by  Sovereignty.
    • This reply was modified 2 years, 3 months ago by  Sovereignty.
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