Nope, thats currently not possible. And I think it wouldn’t be good to let miqo bypass their GP conditions. I rather prefer to see the logic updated, which determines how the min and max GP are calculated.
– So each “Hit Once” adds an imaginary “-5” or “-6” to your min GP from that point. (Though I currently don’t know, if it would be easy to determine if you get 5 or 6 GP back from each Hit Once as that depends on the level and if you got a trait I guess. This would probably add some complexity to it)
– And maybe flag some skills as “optional”, so you are not forced to create multiple same rotations, with the same content except one skill.