Crafting Scenario help

Forum Forums Discussion Crafting Scenario help

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This topic contains 7 replies, has 2 voices, and was last updated by Lyfox Lyfox 5 years, 7 months ago.

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  • #8847

    Xplicit
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    I am trying to create a scenario for 70**** crafts using crafting macros

    I have 3 macros made and would like the scenario to be like this:

    Use Macro 1, then if macros 1 ends with excellent condition use macro 2 but if macro 1 ends with normal condition use macro 3.

    Is this possible? Any help would be appreciated

    PS: I know the solver is great and I use it all the time, but for the 70**** I would rather macro since its 100% success rate (max melded crafted gear)

    • This topic was modified 5 years, 7 months ago by  Xplicit.
    #8849
    Lyfox
    Lyfox
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    Nope macros dont support conditions. You have to either accept that 1% poor landing or get around it by force skipping excellent with ToT. An example:

    /ac "Tricks of the Trade" <wait.3>
    /ac "Ingenuity" <wait.2>
    /ac "Byregot's Blessing" <wait.3>

    ToT will do nothing on normal condition but will shift any good/excellent. Then Ingen will always be on normal/poor and BB will always be on normal/good/excellent.

    Keep in mind that game macros are not lag resistant and may break the whole craft in case of lag. Miqo macros dont have that flaw.

    #8851

    Xplicit
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    0

    A good suggestion, but unfortunately I dont think it will work since the rotation goes steady hand II, prudent, innovation, great strides, ingenuity II then byregots, if I hit a ToT proc then steady hand and innovation will fall off 🙁

    #8853
    Lyfox
    Lyfox
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    0

    Ah i see. Well like i said theres nothing else you can do but accept the 1% fail. Maybe you can get a new macro which doesnt have that problem. Ive been using solver for the past year so not an expert sorry. Im not a fan of macros because of those tiny issues that keep popping all the time.

    #8856

    Xplicit
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    0

    The macros I use are made using miqobot not ingame, I transitioned away from ingame for the reasons you mentioned. Can solver be used reliably for 70**** recipes? Like the i380 craftable gear etc?

    #8858
    Lyfox
    Lyfox
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    0

    Yep thats what ive been doing since 4.4. Crafting and selling i380 with solver. Makers Mark and Patient Touch are godsend.

    #8863

    Xplicit
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    0

    Are there any abilities you excude from your hotbar to help with the process or do you have all the abilities on there? Is it 100%? What cross class? I use the top 10 from the SB update 2 post and replaced innovation for hasty. I would appreciate any tips you have.

    #8866
    Lyfox
    Lyfox
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    0

    Yep i have everything on hotbar. Exactly the cross skills you said – top 10 from Upgrade Stage 2 with replaced innovation for hasty. Its not 100% for me because i have minimum stats and 530 CP with food. But i HQ every ingredient with the scenario generator and have yet to see a single fail.

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