Forum › Forums › Discussion › Crafting Scenario help
This topic contains 7 replies, has 2 voices, and was last updated by Lyfox 6 years, 1 month ago.
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October 5, 2018 at 8:29 pm #8847
I am trying to create a scenario for 70**** crafts using crafting macros
I have 3 macros made and would like the scenario to be like this:
Use Macro 1, then if macros 1 ends with excellent condition use macro 2 but if macro 1 ends with normal condition use macro 3.
Is this possible? Any help would be appreciated
PS: I know the solver is great and I use it all the time, but for the 70**** I would rather macro since its 100% success rate (max melded crafted gear)
- This topic was modified 6 years, 1 month ago by Xplicit.
October 5, 2018 at 8:57 pm #8849Nope macros dont support conditions. You have to either accept that 1% poor landing or get around it by force skipping excellent with ToT. An example:
/ac "Tricks of the Trade" <wait.3> /ac "Ingenuity" <wait.2> /ac "Byregot's Blessing" <wait.3>
ToT will do nothing on normal condition but will shift any good/excellent. Then Ingen will always be on normal/poor and BB will always be on normal/good/excellent.
Keep in mind that game macros are not lag resistant and may break the whole craft in case of lag. Miqo macros dont have that flaw.
October 5, 2018 at 10:06 pm #8851October 5, 2018 at 10:10 pm #8853October 5, 2018 at 10:32 pm #8856October 5, 2018 at 10:55 pm #8858October 6, 2018 at 12:34 am #8863October 6, 2018 at 3:13 am #8866 -
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