Crafting endgame stuff?

Forum Forums Discussion Crafting endgame stuff?

This topic contains 7 replies, has 4 voices, and was last updated by  somenewuser 2 years, 11 months ago.

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #30076

    CirnoBot
    Participant
    0

    Hello fellow Miqo enjoyers.

    I’d like to know how are you approaching end-game crafting?

    For starters what I want to do is to create a set of Scenarios for the current lvl 80**** food and pots. I’ve broken tasks down to 1)Timed+Aethersand
    2)Normal material grind
    3)Collectables crafting and turn-ins
    4)Precrafting
    5)Crafting the recipes

    So far I’ve done with first part and halfway on the second part, planning on skipping collectables for now since market prices for Scrip stuff is relatively low.

    What scares me though is the 5. 4 is pretty simple, I will utilize crafting solver, as far as I understand Miqo will craft until there is no materials(e.g. Frantoio Oil), then move on to the next chapter, and the recipes aren’t really that complicated to compute. Although, I’d like to know if there is a way to Quicksynth those?

    And finally, THE crafting step. So my current crafting Rotation requires a selection of food and a specific macro, so I’m puzzled how do I tell Miqo to intelligently utilize those. I can make a crafting preset without Solver and hand-input my macro steps, this I understand. But what should I do to make Miqo be aware of the food buff? Do I just make a Scenario chapter with sendKey(*food*), workFor() function set to smth like 28 minutes and and then repeatChapter()?

    Basically looking for a better solution for the last part.

    #30099

    Krude
    Participant
    2+

    I approach endgame crafting by letting the crafting solver do its job, it’s better than any premade macro anyways

    #30108

    CirnoBot
    Participant
    0

    While I can use solver to craft highest recipes, it bricked 10 of 100 crafts I’ve done. 2:1 cp blocks using all options

    #30112

    pussyfoot
    Participant
    0

    I’ve made literally thousands of recipes, and other than the occasional random number failure with rapid synthesis, almost everything has turned out fine. If you’re failing 1/10, you probably need to upgrade some gear.

    #30119

    CirnoBot
    Participant
    0

    Can you share what stats you have?

    I have latest crafted gear with pentamels and they are specialists as well.

    #30136

    pussyfoot
    Participant
    0

    I’m at 2728 craft, 2727 control, 563 cp. I hardly ever fail just by using the solver. Unless you’re talking “expert recipes.” Those are gonna be hit or miss period.

    #30159

    CirnoBot
    Participant
    0

    I’m at 2728 craft, 2727 control, 563 cp. I hardly ever fail just by using the solver. Unless you’re talking “expert recipes.” Those are gonna be hit or miss period.

    Thanks for your input. I have 2647/2840/560. Maybe i should try to balance my melds equally and it would work.

    #30332

    somenewuser
    Participant
    0

    2742/2848/570 without food. Can craft anything using the crafting solver + food.

    • This reply was modified 2 years, 11 months ago by  somenewuser.
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