Thank you for reporting very much!
We have managed to identify and alleviate the issue.
The hotfix is available for download in Miqobot v1.2.61 Beta. If you could please verify that it works correctly now, we would be most grateful.
@lyfox said correctly, the problem is indeed the absence of selector logic. However due to Miqobot attempting to select NQ or HQ materials even without recipe name, it may lead to accidental changes in selection.
We have reimplemented several AI modules to make this logic more stable.
From now on, Miqobot will remember the selected recipe and keep track of selection at all times. Accidental mishits should no longer break crafting activity.